Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| game | Yes | A unique string identifier for the game session, used to store and retrieve persistent state. | |
| player | Yes | The player identifier, typically 'A' or 'B' for a two-player game, or 'A', 'B', 'C', or 'D' for a 3-4 player game. |
Capabilities
Server capabilities have not been inspected yet.
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
No tools | |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |