virwave-breathe
OfficialClick on "Deploy Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@virwave-breatheI need a breathing break."
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
VirWave Breathe
Calm, animated breathing sessions from the VirWave app, as an MCP server. Ask for a breathing break and you get a session paced to your breath that opens in your browser and waits for you to press Begin.
It runs on your computer, makes no network requests, and collects nothing. It works with Claude Desktop, Claude Code, and any other MCP client that can start a local server.
Install
You need Node.js 18 or newer for the npx routes. The Claude Desktop extension uses the Node.js that comes with Claude Desktop.
Claude Desktop, as an extension
Download
virwave-breathe.mcpb.In Claude Desktop, open Settings, then Extensions, and drag the file in (or double-click it).
Choose Install. You can set two options: whether sessions open in your browser automatically, and where session pages are saved.
Claude Desktop, by hand: add this to claude_desktop_config.json (Settings, Developer, Edit Config), then restart Claude Desktop.
{
"mcpServers": {
"virwave-breathe": { "command": "npx", "args": ["-y", "virwave-breathe"] }
}
}Claude Code
claude mcp add virwave-breathe -- npx -y virwave-breatheFor any other MCP client, the command is npx -y virwave-breathe (stdio).
Related MCP server: Health Reminder MCP Server
What to say
"I need a breathing break."
"I feel wired and I have five minutes. Can you match me a breathing session?"
"Start a box breathing session for two minutes."
"Which breathing patterns don't hold the breath?"
"I'd rather watch something move than follow a line. Start a ripple session."
In Claude Desktop the session opens in your default browser. In Claude Code, Claude publishes it as an Artifact instead. Either way it opens at rest and only starts when you press Begin.
Tools
Kind | Name | Does |
Tool |
| Matches a session to how you are, what you'd like instead, and how long you have (2, 5, 10, or 15 minutes). Moves through stages at one steady pace, with no breath holds |
Tool |
| Creates a session from a pattern and shape you choose, for a number of minutes or breath cycles |
Tool |
| Lists the patterns: phases and seconds, what each is good for, its shapes, and whether it holds the breath |
Resource |
| Same data as |
Resource |
| The seven shapes, a plain line on each, and the patterns each draws |
Prompt |
| "Here's how I feel and how long I have": matches a session (or picks a hold-free pattern) and starts it |
list_patterns only reads. breathe and start_session each save one new HTML file (the session page) on your computer and, unless you turn it off, open it in your browser. They never change or delete anything.
With no arguments, breathe plays the app's own default session: In & Out, 4 seconds in and 8 seconds out, with no breath holds, drawn on the circle (DEFAULT_BREATH_CONFIG).
Settings
Setting | Extension option | Environment variable | Default |
Open sessions in the browser | "Open sessions in my browser automatically" |
| On |
Where session pages are saved | "Where session pages are saved" |
| A |
The temporary folder is the default because it needs no permission prompt, keeps your own folders tidy, and is cleared by the system. When opening is off, or a browser can't be opened, the tool result says so and gives the file path instead. When a caller passes its own out_dir (as Claude Code does, to publish an Artifact), the browser is left alone.
Safety
Sessions are for relaxing and resetting. They are not medical care, and nothing here is described as treatment. The server's instructions and the breathing-break prompt follow the app's own rules (src/domain/distressProtocol.ts):
Patterns with no breath holds come first. A pattern with a hold is only offered when the person asks for one or says holds feel comfortable for them. Matched sessions (
start_session) never hold the breath at all.No breath holds for anyone who says they're panicking, distressed, dizzy, or pregnant, or who mentions a heart or breathing condition. They get In & Out with a long breath out instead.
Anyone who feels lightheaded is told to stop and breathe normally.
Anyone in crisis is pointed to local emergency services or a crisis line, not a session.
The page never starts by itself. It waits for Begin.
test/instructions.test.ts fails if any of these lines go missing.
Accessibility
Reduced motion: when your system asks for less motion, the rings hold still, the particles and sweep stop, fades are instant, and each shape shows its still version. The countdown and phase text still guide the breath.
Screen readers: phase changes are announced, every button has a label, and the decorative drawing is hidden from assistive technology.
Keyboard and voice control: every control is a real button with a visible focus ring, and Space begins, pauses, or resumes.
Not colour alone: phases are always named in text, and counts can be switched on or off.
Dark by design, with text on frosted surfaces for contrast. There is no sound.
Privacy Policy
VirWave Breathe runs entirely on your computer.
Data collection: none. The server collects no personal data, no usage data, and no analytics. It has no accounts and no sign-in, and it makes no network requests.
Usage and storage: the tools use only the choices passed to them (pattern, shape, and length, or the feeling, goal, and minutes for a matched session) to build the session page. The only thing written is that page: an HTML file saved on your computer in the folder you chose (by default a
VirWave Breathefolder in your temporary files). Your choices are not logged or kept anywhere else. The page loads nothing from the internet and stores nothing in your browser.Third-party sharing: none. Nothing leaves your computer. The finished screen has a "Get the VirWave app" link, which opens the App Store or Google Play page only if you choose it, with no tracking parameters. Those stores have their own privacy policies.
Data retention: VirWave keeps nothing, because it receives nothing. Session pages stay on your computer until you delete them or your system clears its temporary files.
Contact: info@virwave.com
VirWave's full privacy policy: https://virwave.com/privacy/. Terms: https://virwave.com/terms/.
Your conversation with Claude, or with any other assistant you use this with, is covered by that product's own privacy policy, not this one.
Licence
MIT, copyright 2026 VirWave OAM, Inc.
The published bundle includes these parts of the VirWave app's code, under the same licence: the breathing engine (src/engine/breathingEngine.ts), the rhythm, timing, breakdown, shape, and session-matching data from src/domain/, and a snapshot of the design tokens the session page uses (src/theme.generated.ts). It also bundles the MCP TypeScript SDK and zod, both MIT, with their dependencies. The rest of the VirWave app, the VirWave name, and the logo are not covered by this licence.
Support: open an issue, or write to info@virwave.com.
How it works
The rest of this page is for people working on the package.
Matched sessions
In the app, Breathe opens app/begin.tsx: colour wheel, then how it feels, what you'd like instead, and how long you have. start_session is that flow without the screen. It's a separate tool rather than more inputs on breathe because a match picks its own shapes, rhythm, and length, so pattern, shape, and cycles would only conflict with it.
Inputs:
feeling(flat, faint, nameable, directional, insistent, saturating),goal(grounded, calm, clear, unstuck, settled), andminutes(2, 5, 10, or 15). The descriptions are the app's own labels and notes fromsrc/domain/sessionMatch.ts. The feeling is how clearly something comes through, never which emotion; Claude is told never to name, guess, or ask about one, and to ask at most one plain question when it can't tell.The colour wheel isn't ported. It's a touch interaction, and nothing in the match reads it.
Stages:
sessionPlangives the stages and seconds;resolveModalitygives each stage's shape and whether it's counted. The page swaps the drawing at each boundary withactiveStageAt, instantly, asapp/session.tsxswaps the renderer. Phase text and counts follow each stage until the person uses T or #.Rhythm: one breath pace for the whole session, from the core (the stage carrying the match, as
app/begin.tsxpicks it withcoreSegment) throughshapeSelectionPatchandderiveSessionRuntimeConfig. Every modality the match can reach runs In & Out 4-8, so every matched session is hold-free, whatever the answers: breathe in, a longer breath out.test/match.test.tsandnpm run smokecheck all 120 combinations for a hold and fail if one appears.Length and progress: cycles are the app's
matchedCycles, the session ends on the meditation timer at the chosen minutes, and the bar shows one segment per cycle (capped at 8), as the app's bar does. It doesn't show stages.Why: the app stores
whyLinebut doesn't show it on the session screen, so it's only in the tool result for Claude.One difference: the app starts counting down as soon as the screen opens, showing the core stage's shape until the first stage takes over. The page waits at rest for Begin, so it rests on the first stage's shape instead.
test/match.test.ts checks all 120 feeling, goal, and length combinations against the app's functions.
Shapes
Shape | What you see | Patterns |
| A square whose outline draws itself once per breath cycle | Box Rhythm, In & Out, In, Hold, Out |
| A triangle whose outline draws itself once per breath cycle | In, Hold, Out, 4-7-8, In & Out |
| A ring that draws itself once per breath cycle, with no corners to turn | In & Out, In, Hold, Out, Box Rhythm, 4-7-8 |
| A soft point crosses a line as you breathe in and comes back as you breathe out | In & Out |
| A soft point travels a figure-eight, once around per breath cycle | In & Out |
| Rings spread out from a still centre and fade, once per breath cycle | In & Out |
| Soft colour swells and settles, once per breath cycle | In & Out |
The last four are the app's breath-locked modalities. The app pairs them with In & Out only, so this server does too. Their names and one-line descriptions come straight from src/domain/modalityConfig.ts.
Why the default is the circle. It's the app's own: DEFAULT_BREATH_CONFIG opens every new session on the circle with In & Out 4-8, and the matched Breathing stages run there too. The app gives the circle to everyone, so every pattern can be drawn on it; for patterns with holds, the box or triangle comes first. For In & Out the box remains the best fit after it (a two-phase rhythm turns on a corner), and the triangle would switch phase mid-side, so it ranks last.
Reduced motion. Each shape has the app's still version: the box, triangle, and circle show their full outline, the focus point rests at the middle of its line, the infinity point rests at the crossing, the ripple's rings hold evenly spaced, and the colour field holds at its resting size.
The session page
The page is the app's session screen (app/session.tsx), rebuilt for the browser and checked side by side against iPhone 16e screenshots of the app:
Background: the session gradient (
sessionTokens.background, navy to teal, corner to corner) under the app's default dim, with the twelve ambient particles spread across it, at the percentage positionsCinematicParticlesgives them.Orb: the three
SessionAurarings (outer and inner breathe in opposite directions, the middle sweep turns once every 20 seconds) and theShapeAuraglow, sized withcomputeAuraRingSizesand driven by the app'sresolveAuraInstruction. The shape sits inside it atlayout.shapeRatio.Text: the 3, 2, 1 countdown, then the phase name and count centred in the shape on a frosted pill. Box, triangle, and circle start counted; focus point, infinity, ripple, and colour field start uncounted, as their app modalities do.
Controls: the glass pill with pause or resume, end, phase text, and count, which dims after a few seconds without interaction; the time left shows under it while paused; the thin segmented bar shows progress, one segment per cycle.
Start and finish: the app starts straight into the countdown. A page can't, so it opens on the orb at rest with a single Begin button in the same glass pill and a quiet line with the rhythm and length (plus the hold note for patterns with a long hold). Ending shows the app's "Well done" or "Session ended" message with Breathe again, and under it a quiet "Get the VirWave app" text link: the App Store (
apps.apple.com/app/id6738364276, fromeas.json) on Apple devices and Google Play (com.virwave.virwave) elsewhere, chosen from the user agent, App Store without JavaScript. It opens in a new tab and carries no tracking parameters.The title stays in
<title>and a heading only screen readers see. Phase changes are announced, every button has a label and a visible focus ring, and Space begins, pauses, or resumes.Reduced motion matches the app: the rings hold their resting size, the sweep and particles stop, the countdown and fades are instant, the controls don't dim, and each shape takes its still pose.
The app sizes the screen in points with fixed caps. The page keeps the iPhone proportions and scales them to the window (up to layout.maxContentWidth), so a desktop browser shows the same composition, larger, rather than a shape that outgrows its orb.
How it reuses the app
The sessions are built from the VirWave app's own files, unchanged. In the app's repository the package compiles them in place from the app's src/ folder, which is how the paths below are written. In the public repository, virwave/virwave-breathe, the same files are copies under vendor/virwave/ (so src/engine/breathingEngine.ts is vendor/virwave/engine/breathingEngine.ts). The copies are made by a script and never edited by hand; see vendor/virwave/README.md. The one exception is domain/worlds.ts, which is a short stand-in there: the app's file lists its background themes, and this project only uses the default one. Design tokens are not copied at all: src/theme.generated.ts is a snapshot of the few values the session page reads (npm run generate:theme, app repository only).
src/engine/breathingEngine.tsis bundled unchanged into the page and drives the animation.Patterns come from
src/domain/rhythmTemplates.tsandtimingPresets.ts: free-tier presets only, gated toFREE_SHAPES.Breakdowns are composed by the app's
resolveBreakdownFromRhythmAndTiming.The default pattern is
DEFAULT_BREATH_CONFIG.timingPresetId, so it follows the app.The geometry of all seven shapes is ported from
src/render/shapes/with the same constants. For the four breath-locked shapes, the maths inside each renderer'suseAnimatedPropsworklet is now a plain function insrc/player/geometry.ts, driven by the same(phaseIndex + progress) / totalPhasesand the app's default motion intensity (0.7). The app's renderers weren't changed;test/geometry.test.tschecks positions, radii, opacities, and scale at key points in the cycle.Every colour, space, radius, and type size comes from the app's design tokens and
DEFAULT_BREATH_CONFIG.src/theme.generated.tsis a snapshot of the tokens the page uses, written from the app's own theme files, and a check in the app's repository fails when it falls out of date.
Develop
From the root of virwave/virwave-breathe (or from packages/virwave-mcp in the VirWave app's repository, where the package is developed):
npm ci
npm run build # dist/server.js (MCP SDK and zod bundled in) and dist/player.js
npm test # vitest: catalog, planner, schema, geometry parity, page safety, delivery, publishing files
npm run typecheck
npm run smoke # spawns dist/server.js over stdio and exercises every tool, resource, and promptTo try a local build, point a client at it: claude mcp add virwave-breathe -- node "$(pwd)/dist/server.js".
npm run smoke always starts the server with VIRWAVE_OPEN_BROWSER=false, so it never launches a browser. Set VIRWAVE_SMOKE_SERVER=/path/to/server.js to run the same checks against an installed copy (the npm tarball, or an unpacked .mcpb).
CI runs the same checks on every push: .github/workflows/ci.yml in the public repository, and .github/workflows/virwave-mcp.yml in the app's repository (where the root tsconfig.json and eslint.config.js skip packages/**, so this package owns its own checks).
The public repository is an export
The app itself is private. npm run export:public -- <folder> (app repository only) writes the standalone project that becomes virwave/virwave-breathe: this package at the root, plus the few app files it compiles under vendor/virwave/, with the path aliases pointed there. The script copies only the files on its allowlist (scripts/public-files.mjs), removes a short, documented list of internal comments from the copies without touching any code, and refuses to finish if the code of a copy differs from the app's. It also refuses to finish if any word on its never-ship list would become public. After building the exported folder, npm run sweep:public -- <folder> checks the same list against the source, the built dist/*.js, and the tarball npm pack makes. test/export.test.ts fails when the package starts compiling an app file that isn't on the allowlist, so nothing new becomes public without a deliberate change. Changes are made in the app's repository and exported again; the public copy is not edited by hand.
Release
package.json holds the version. build.mjs passes it into the server, and test/package.test.ts fails if manifest.json or server.json disagree with it.
npm run validate:mcpb # checks manifest.json against the MCPB spec
npm run pack:mcpb # builds, then writes dist/virwave-breathe.mcpb (not committed)
npm pack --dry-run # shows exactly what npm would publishRelease from the public repository, not from the app's. A readable bundle keeps some source comments, and only the public copies have had the app's internal comments removed; the code in the two builds is the same.
npm:
npm publishruns the build, typecheck, tests, and smoke first (prepublishOnly). Two files run:dist/server.jsanddist/player.js. There are no runtime dependencies.Claude Desktop extension:
manifest.json,icon.png, and.mcpbignoredefine the.mcpb. It runs the same two files.MCP registry:
server.json, withmcpNameinpackage.jsonto show the npm package belongs to the same name.
Not yet
The remaining app shapes (heart, star, rainbow, and the rest)
The app's pause dissolve (the moving parts fade while paused); here they hold still where they stopped
The rest of the app's completion screen (stats, journal, favourites, and the glow that blooms behind the title)
Sound (needs a play gesture; silence is the default)
MCP Apps (
ui://resources), so hosts that support it can render the session inline instead of via a file
Available Tools
3 toolsbreatheStart a breathing sessionA
Creates an animated VirWave breathing session as a self-contained HTML page, saves it on this computer, and returns its file path. Unless out_dir is given, the page also opens in the person's default browser (they can turn that off in settings). The page opens at rest and starts when the person presses Begin, so nothing moves without their say-so. With no inputs, it plays the default Circle 4-8 Breathing session, which has no breath holds.
| Name | Required | Description | Default |
|---|---|---|---|
| shape | No | Shape to draw. Each pattern lists the shapes it can use; defaults to the pattern's first. box: A square whose outline draws itself once per breath cycle. triangle: A triangle whose outline draws itself once per breath cycle. circle: A ring that draws itself once per breath cycle, with no corners to turn. focus-point: A calm point drifting slowly across the field. infinity: A continuous figure-eight with no start or end. ripple: Rings spreading out from a point of contact. color-field: Slow colour folding into itself. | |
| cycles | No | Exact number of breath cycles. Takes precedence over minutes. | |
| minutes | No | Approximate session length; rounded to whole breath cycles. | |
| out_dir | No | Directory to write the page into, for a client that shows the page itself (for example, by publishing it as an Artifact). When set, the page is not opened in the browser. When left out, the page is saved to the person's chosen folder (by default a VirWave Breathe folder in the system temp directory) and opened in their browser. | |
| pattern | No | Pattern id from list_patterns. Defaults to in-out-extended-exhale. list_patterns marks each hold-free pattern with "holdFree": true. |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Since all annotations are false, the description carries the full disclosure burden. It transparently mentions file creation, browser opening, the page starting only on user press of 'Begin', and the no-breath-hold default. These side-effect details go beyond the schema and give the agent a clear behavioral profile. It does not cover potential file overwriting, but destructiveHint=false mitigates that concern.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is four sentences, each earning its place: the main action and result, browser behavior with out_dir exception, user-initiated start, and default session details. It is front-loaded with the core function, has no filler, and is easily scannable.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a tool with no output schema, the description adequately explains the return value (file path) and key behaviors. It is largely complete, but it does not address how to choose between this tool and sibling start_session, and the label 'Circle 4-8 Breathing' does not directly match the schema's enum terms, which could cause minor agent confusion. Overall, still quite complete given the rich parameter schema.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100%, so each parameter already has a thorough description. The description adds default-context ('default Circle 4-8 Breathing session') and the out_dir behavior, but does not clarify the cycles/minutes precedence or other parameter relationships beyond what the schema already states. Baseline 3 is appropriate when the schema carries the semantic load.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description states a specific verb ('Creates'), resource ('animated VirWave breathing session as a self-contained HTML page'), and outcome ('returns its file path'). The level of detail about file creation and browser opening clearly distinguishes it from the sibling tools list_patterns and start_session, even without naming them.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description gives conditional guidance around out_dir ('Unless out_dir is given, the page also opens in the person's default browser'), which tells the agent when to set that parameter. However, it does not explicitly contrast this tool with sibling start_session or provide when-not-to-use guidance, so usage context is implied rather than explicit.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
list_patternsList breathing patternsARead-only
Lists the VirWave breathing patterns this server can play: phases and seconds, what each rhythm is good for, which shapes can draw it, whether it is hold-free, and any safety note about breath holds. Hold-free patterns are listed first.
| Name | Required | Description | Default |
|---|---|---|---|
No parameters | |||
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already mark it read-only, and the description adds useful behavioral details beyond that: result ordering ('Hold-free patterns are listed first'), the scope ('this server can play'), and included safety notes about breath holds. No contradiction with annotations.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is front-loaded with the core action and resource, then adds a compact enumeration of the returned fields and the ordering guarantee. Every clause earns its place without redundancy.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
With no output schema, the description fully covers what the agent should expect: phases, seconds, purpose, shapes, hold-free status, and safety notes. The ordering behavior is also disclosed, making the tool self-contained for a parameterless read-only call.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The tool has zero parameters and the schema is empty, so there is nothing semantic to document. The baseline of 4 applies because there is no parameter ambiguity for an agent to resolve.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description states a specific verb ('Lists') and resource ('VirWave breathing patterns this server can play'), then enumerates the details returned. This clearly differentiates it from the action-oriented siblings breathe and start_session.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description makes it clear this is the tool for discovering available patterns and what they are good for, which implies use before or without starting a session. It does not explicitly name alternatives or exclusions, but the context is strong enough for an agent to route correctly.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
start_sessionStart a matched sessionA
Matches a VirWave session the way the app's entry flow does: how clearly a feeling is coming through, what they'd like instead, and how long they have. The session moves through stages (arrive, the matched core, close), each with its own shape, at one steady breath pace, and ends at the chosen length. Saves a self-contained HTML page on this computer that waits for Begin, and returns its path, why it was picked, and the stages. Unless out_dir is given, the page also opens in the person's default browser (they can turn that off in settings). Every matched session is hold-free: breathe in, a longer breath out.
| Name | Required | Description | Default |
|---|---|---|---|
| goal | Yes | What they'd like instead. grounded (Grounded: Back in the body, contact restored.) calm (Calm: Slower, softer, less pressure.) clear (Clear: One thing at a time, in focus.) unstuck (Unstuck: The loop loosens and moves on.) settled (Settled: Steady enough to rest.) | |
| feeling | Yes | How the feeling is coming through: how clearly, not which feeling it is. The options describe how clear the signal is, and none of them names an emotion. flat (Flat / no signal: Numb, far off, nothing registers.) faint (Faint trace: Something is there but not describable.) nameable (Nameable: A word fits, with hedging.) directional (Directional: It points at something specific.) insistent (Insistent: Hard to set aside, keeps returning.) saturating (Saturating: Too much at once, loud and fast.) | |
| minutes | Yes | How long they have: 2, 5, 10, or 15 minutes. Longer sessions move through more stages, not just more time. | |
| out_dir | No | Directory to write the page into, for a client that shows the page itself (for example, by publishing it as an Artifact). When set, the page is not opened in the browser. When left out, the page is saved to the person's chosen folder (by default a VirWave Breathe folder in the system temp directory) and opened in their browser. |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With annotations only providing false hints, the description carries the full behavioral burden and does so well. It discloses that the tool saves an HTML file on the computer, waits for Begin, returns the path and stages, opens the browser unless out_dir is set, and follows a hold-free breath pattern. This gives the agent a clear picture of side effects and runtime behavior.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is front-loaded with the core purpose and every sentence carries useful information: stages, output, file/browser behavior, out_dir exception, and breathing pattern. It is relatively long, but the tool has real behavioral complexity, and none of the sentences are wasted.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
The description covers inputs, the stage progression, the saved file side effect, browser behavior, the out_dir alternative, and the return content. There is no output schema, so the brief mention of 'why it was picked' is somewhat vague, but overall the agent has enough to invoke the tool and understand what will happen.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100% and the schema already provides rich descriptions for all parameters, including enums. The description maps the main inputs to the app's entry flow but does not add meaning beyond the schema; out_dir is also already described in the schema, so the description is consistent but not additive. Baseline 3 is appropriate.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool's job with a specific verb and resource: it matches a VirWave session the way the app's entry flow does, using feeling, goal, and length. It is immediately understandable and distinct from list_patterns, but it does not explicitly contrast itself with the sibling 'breathe', so it stops short of a 5.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description gives good context: this is for a matched session with a feeling, a desired alternative, and a duration, and it explains the out_dir conditional behavior. However, it never explicitly says when to prefer this over the sibling 'breathe' or when not to use it, so usage guidance is mostly implied rather than stated.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections.
3 tool updates
v1.0.0- First observed
breathe - First observed
list_patterns - First observed
start_session
TDQS
Scored across 3 tools
Each tool has a clearly distinct purpose: listing available patterns, creating a session directly from a pattern, and creating a session through the guided matching flow. Although breathe and start_session both generate HTML sessions, their inputs and intents are unambiguous.
Two tools follow the verb_noun pattern (list_patterns, start_session), while 'breathe' is a bare verb. This is a minor deviation but still readable and predictable given the domain context.
With only three tools, the server is tightly scoped to its purpose: discover patterns, generate a session directly, and generate a session via matching. This is an appropriate size—no redundancy or bloat.
The tool surface covers the full lifecycle for generating VirWave breathing sessions: listing all available patterns, creating a session from a chosen pattern, and creating a matched session. No obvious missing operations are apparent for this self-contained utility.
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Agent-design pattern guidance via 5 hosted read-only tools; Streamable HTTP, no auth, one Release.
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Privacy-first work tracking with summaries, reports, coaching, and AI-ready long-term memory.
The adaptive health-messaging engine for apps and agents. Federally-sourced. Not medical advice.
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