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Glama

apply_luxury_theme

Transform a canvas from dull, rigid styling to a modern luxury theme with obsidian and amber-gold or radiant-cyan palettes, glowing buttons, glass cards, and neon badges.

Instructions

Ubah palet warna dan styling kanvas aktif dari yang kaku/kusam ke tema modern Luxury Obsidian & Amber Gold / Radiant Cyan (tombol emas berkilau dengan glow shadow, kartu kaca glassmorphism, dan badge emerald neon).

Input Schema

NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv1.0.0

TDQS

A3.5/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are supplied, so the description carries the full behavioral burden. It does disclose the scope ('kanvas aktif') and precisely what visual changes will occur, which is real value beyond the name, but it omits that this is an irreversible bulk mutation that overwrites existing colors, and says nothing about permissions, undo, or what is returned.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single front-loaded sentence with the action first and the theme details in a parenthetical. The parenthetical is dense but every element (buttons, cards, badges) describes a distinct part of the restyle, so nothing is wasted.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a zero-parameter tool with no output schema, the description is close to sufficient, but as an unannotated mutation it should state that existing styling is replaced wholesale and whether it applies to the whole page or a selection. It is also written in Indonesian while the sibling tool names and rest of the surface are English, which adds friction for tool selection.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema declares zero parameters at 100% coverage, so there is nothing for the description to disambiguate. Baseline 4 applies for a parameterless tool.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb and resource in Indonesian: 'Ubah palet warna dan styling kanvas aktif' (change the active canvas's color palette and styling), then enumerates the concrete visual outcome (gold buttons with glow, glassmorphism cards, neon emerald badges). An agent can tell this is a whole-canvas restyle rather than a node-level edit, though it never names a sibling such as set_properties or create_node to contrast with.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Usage is only implied by the phrase 'dari yang kaku/kusam' (from stiff/dull), which suggests applying it when an existing canvas looks plain. There is no explicit when-to-use vs when-not, no mention of whether it targets the whole file or a selection, and no prerequisite (e.g. an open, active document) is stated.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.