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vedsmehta

poker-mcp

by vedsmehta

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    • F
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    TDQS

    A3.7/5.0

    Scored across 11 tools

    Disambiguation5/5

    Each tool targets a distinct operation: table lifecycle (create/get/list/close), acting (submit/autoplay/pending), and analysis (advise/equity/stats). The only near-overlap, list_tables versus get_pending_actions, is clearly separated by 'all tables' versus 'tables waiting on hero.'

    Naming Consistency4/5

    Most tools follow a clean verb_noun snake_case pattern such as create_table, close_table, get_table_state, and submit_action. Minor deviations like 'advise' (verb only) and 'calc_equity' (abbreviated verb) do not undermine the overall consistency.

    Tool Count5/5

    11 tools is well-scoped for a poker simulation server covering table lifecycle, decision-making, and analysis. Every tool maps to a meaningful workflow step with no obvious redundancy or bloat.

    Completeness4/5

    Core table workflows are complete: create, list, get state, submit actions, advance bots, and poll pending decisions. The analysis side is solid, but import_hand_history is explicitly a stub and there is no direct hand-history query, leaving a minor gap for deeper opponent data exploration.

    Maintenance

    ActivitySlowing
    ResponsivenessNo issues