street-generator-mcp
Provides the ability to import real street data from OpenStreetMap by geocoding an address and reading street tags, then rendering a cross-section illustration.
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@street-generator-mcpDesign a residential street with wide sidewalks and trees."
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
street-generator-mcp
An MCP server that lets Claude design and render urban street cross-sections from natural language, in the visual style of the Street Generator app, figures and all. It can also read a real street from an address via OpenStreetMap.

The idea
Claude does the open-ended reasoning (designing the street). The server does the deterministic work (drawing it).
The server holds no LLM, no API keys, and no secrets. It keeps the model's output small (a
compact StreetConfig instead of thousands of tokens of hand-drawn SVG) and moves the heavy,
exact rendering into code. The result is faster, cheaper, and reliable: every street is drawn
by the same renderer, identical every time.
User: "a calm residential street, wide sidewalks, trees, protected bike lanes"
|
v
Claude -> StreetConfig (JSON), guided by the tool schema
|
|-- render_street(config, style) -> server draws an illustrated SVG
|-- build_share_url(config) -> streetgenerator.com/?s=...
|
v
Claude shows the image and the linkRelated MCP server: minecraft-schematic-lab
Tools
render_street(config, style?)
Renders a StreetConfig to an illustrated SVG cross-section (buildings as floor stacks,
sidewalks with pedestrians, planting strips with trees, lanes with cars).
style (optional): colorMode "outline" (default) or "color", plus showLabels,
showMeasurements, showFigures (all default true).
import_street_from_osm(street, houseNumber, city, postcode, country, style?)
Reads a real street from OpenStreetMap and renders it. Give a full address (street, house number, city, postcode, country). If any part is missing or unclear, Claude asks first. When several places match, the tool returns lettered candidates (A, B, C) so you can pick one, then it renders the chosen street.
Under the hood: geocode the address (Nominatim), read the nearest street's tags (Overpass),
interpret and map them to a StreetConfig, then render. This tool needs internet access; the
other two do not.
build_share_url(config)
Returns a streetgenerator.com link that opens the design in the live app, where you can keep
editing and export it.
What you get back
Every render returns the cross-section as SVG (which you can save) together with a streetgenerator.com link that opens the same design in the app, where the app's own PNG, SVG, and JSON exports are available. Native PNG output from the server is on the roadmap (see Future work).
Examples
From simple to more complex. You type these to Claude; it calls the tools and shows the result.
Prompt | What you get |
"Render a two-lane street with sidewalks on both sides." | A simple SVG cross-section (two traffic lanes, two sidewalks) and a share link. |
"Design a calm residential street with wide sidewalks, street trees, and a protected bike lane on each side." | A fuller illustrated SVG with pedestrians, trees, and buffered cycle lanes, plus a share link. |
"Draw a boulevard with a central median, bus lanes, and buildings, in colour." | A wide coloured cross-section with a median, bus lanes, and building floor stacks. |
"Design a one-way street with parking, and hide the width numbers." | An SVG with labels but no measurements (a style option), plus a share link. |
"Show me the street at Unter den Linden 77, 10117 Berlin, Germany." | The real street read from OpenStreetMap and rendered, plus a share link. |
"Load the street at Hauptstrasse 1, Germany." (ambiguous address) | A lettered list of candidate places (A, B, C) to choose from; pick one and it renders. |
Usage and external services
import_street_from_osm queries two free OpenStreetMap services: Nominatim (geocoding) and
Overpass (map data). It is meant for occasional, interactive lookups, not bulk downloading.
Please stay within their public usage policies:
Nominatim: at most 1 request per second, an identifying
User-Agent(already set by this server), results cached where possible, and no automated or bulk querying. See the Nominatim usage policy.Overpass: fair use only, roughly up to 10,000 requests and 1 GB of data per day per IP, with rate limiting under load and a 180 second per-request timeout. See the Overpass usage guidance.
For heavy or automated use, run your own Nominatim or Overpass instance instead of the public servers. Map data is copyright OpenStreetMap contributors, available under the ODbL; displayed results should attribute OpenStreetMap accordingly.
Install (Claude Desktop)
{
"mcpServers": {
"street-generator": {
"command": "node",
"args": ["/absolute/path/to/street-generator-mcp/dist/index.js"]
}
}
}Then ask Claude to design or import a street and it calls the tools automatically.
Develop
npm install
npm test # unit, mocked-network, and fidelity tests
npm run build # compile to dist/ and copy figure assets
npm run dev # run the server from sourceHow the rendering stays faithful to the app
The layout math, element data, figure art, and the OSM interpreter/mapper are ported
value-for-value from the Street Generator app (the interpreter and mapper come with their
original unit tests). Fidelity is checked with structural tests in test/.
Future work
PNG output from the server (SVG to raster).
validate_streetagainst Berlin RASt rules (the engine already exists in the app).Nearest-way selection for OSM import (v1 takes the first street within a radius of the geocoded point).
Figures for cycle and bus lanes once art exists.
Available Tools
3 toolsimport_street_from_osmImport a real street from an addressA
Render a real street cross-section by reading its layout from OpenStreetMap. Requires a COMPLETE address: street, house number, city, postcode, and country. If the user hasn't provided all of these, or the address is unclear, ASK them for the missing parts before calling. If several places match, the tool returns lettered candidates (A, B, C…); show them to the user, then call again with the chosen candidate's lat and lng.
| Name | Required | Description | Default |
|---|---|---|---|
| lat | No | Latitude — provide ONLY when re-rendering a disambiguation candidate the user picked; skips geocoding | |
| lng | No | Longitude — provide together with lat | |
| city | Yes | City (required) | |
| style | No | ||
| street | Yes | Street name (required) | |
| country | Yes | Country name or code (required) | |
| postcode | Yes | Postal / ZIP code (required) | |
| houseNumber | Yes | House number (required) |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Without annotations, the description carries full burden. It discloses the two-step flow, disambiguation with lettered candidates, and that lat/lng skips geocoding. However, it does not mention error handling (e.g., address not found) or the output format, which would improve transparency.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is three sentences, front-loaded with the purpose, then requirements, then the disambiguation process. Every sentence adds critical information without redundancy.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Despite covering the input and flow well, the description does not specify the output of the tool (e.g., image, data model). Since there is no output schema, this omission reduces completeness. The style parameter defaults are in the schema but not summarized.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is high (88%), so baseline is 3. The description adds value by explaining the special role of lat/lng in the disambiguation flow and emphasizing completeness of address parameters. Style parameters are not mentioned but are covered in schema descriptions.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool renders a real street cross-section by reading from OpenStreetMap, specifying the required complete address. It effectively distinguishes from sibling tools by detailing the unique two-step process involving address input and optional lat/lng for disambiguation.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description provides explicit guidance on when to use the tool (complete address required) and when to ask the user for missing parts or present candidates. It explains the disambiguation flow but does not compare this tool to its siblings (build_share_url, render_street), reducing its helpfulness for alternative selection.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
render_streetRender street cross-sectionA
Render a StreetConfig as an illustrated SVG cross-section (people, cars, trees included). Claude produces the StreetConfig from the user's description; this tool draws it deterministically in the Street Generator visual style.
| Name | Required | Description | Default |
|---|---|---|---|
| style | No | ||
| config | Yes |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations, the description carries full burden. It states the tool renders deterministically, suggesting a read-only, pure output operation. However, it lacks explicit statements about side effects, idempotency, or resource usage, which would improve transparency.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is two sentences, front-loaded with purpose, and contains no wasted words. It efficiently conveys the tool's role and context.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the complexity (nested parameters, no output schema, no annotations), the description is too brief. It omits return value format (e.g., SVG URL or data), prerequisites, and details about the 'Street Generator visual style', leaving the agent with insufficient guidance.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 0%, so the description must compensate. It does not explain any parameters or their meanings beyond what the schema structure provides. The complex nested schema (e.g., config, style) is left for the agent to interpret without added guidance.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states it renders a StreetConfig as an illustrated SVG cross-section, specifying included elements (people, cars, trees). It also distinguishes from sibling tools (build_share_url and import_street_from_osm) by noting this tool draws the config deterministically in a visual style.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description provides context by stating that Claude produces the StreetConfig and this tool draws it, implying use after obtaining a config. However, it does not explicitly state when not to use this tool or mention alternatives to siblings, leaving some ambiguity.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections. Dates show when Glama detected each change.
3 tool updates
v0.1.0- First observed
build_share_url - First observed
import_street_from_osm - First observed
render_street
TDQS
Each tool has a unique purpose: build_share_url creates a sharing link, import_street_from_osm fetches real-world data, and render_street visualizes a config. No overlap in functionality.
All tool names follow a consistent verb_noun pattern with snake_case: build_share_url, import_street_from_osm, render_street.
With only 3 tools, the set is slightly minimal but covers the core workflow of import, render, and share for street generation. The count is reasonable for a focused domain.
The tools cover import, render, and share, but lack any editing or querying capabilities for generated configurations. The user must rely on Claude to produce the StreetConfig, which may be a gap for manual adjustments.
Maintenance
Resources
Unclaimed servers have limited discoverability.
Looking for Admin?
If you are the server author, to access and configure the admin panel.
Related MCP Connectors
Geocode, reverse geocode, and run Overpass spatial queries on OpenStreetMap data.
Geocode, reverse geocode, and run Overpass spatial queries on OpenStreetMap data.
US municipal zoning intelligence — corridor analysis, place dossiers, named-pattern detection.
bim.house — words become buildings. Generate BIM, check code & structure, quote materials.
Related MCP Servers
- FlicenseAqualityCmaintenanceEnables querying OpenStreetMap data (buildings, roads, amenities, etc.) via Overpass API and converts them to GeoJSON format for GIS analysis and visualization.86-
- AlicenseNot gradedqualityDmaintenanceEnables building and previewing Minecraft schematics from natural language descriptions, with live 3D preview and export.3MIT
- AlicenseAqualityBmaintenanceEnables AI assistants to interact with Autodesk Civil 3D through natural language, supporting tools for surfaces, alignments, profiles, corridors, pipe networks, COGO points, and AutoCAD geometry.92MIT
- FlicenseBqualityBmaintenanceProvides read-only query tools over OpenStreetMap data in PostGIS, enabling natural language queries for features, categories, and spatial analysis.7-
Latest Blog Posts
- Who's Calling? MCP Hosts Are an Identity Blind Spot (And the Spec Knows It)By Om-Shree-0709 on .mcpAgent IdentityOAuth 2.1
- Your AI Chatbot Just Exposed Your CEO's Salary to an InternBy Om-Shree-0709 on .Agent IdentityMCP SecurityOAuth Delegation
- Why MCP Servers Need Execution Sandboxing (And Why Your Current Stack Isn't Enough)By Om-Shree-0709 on .Agentic AiPrompt InjectionWebAssembly
MCP directory API
We provide all the information about MCP servers via our MCP API.
curl -X GET 'https://glama.ai/api/mcp/v1/servers/urbanis/street-generator-mcp'
If you have feedback or need assistance with the MCP directory API, please join our Discord server