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u2

world-of-claudecraft-mcp

by u2

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
WOC_ENV_SERVERYesPath to the env_server.cjs executable

Capabilities

Features and capabilities supported by this server

CapabilityDetails
tools
{
  "listChanged": true
}

Tools

Functions exposed to the LLM to take actions

NameDescription
wow_infoA

Return environment metadata: observation size, number of actions, the full action vocabulary, and max level. Call once at the start to learn the action names.

wow_list_actionsA

List the available action names for the current class setup. Same as wow_info action list.

wow_resetA

Start a NEW episode (or restart after one ends). Returns the initial decoded game state. player_class examples: warrior, paladin, priest, mage, hunter, rogue, warlock, druid, shaman.

wow_stepA

Take ONE named action and advance the sim by one env step (5 sim ticks ~ 0.25s). Returns reward, end flags, and the new decoded state.

wow_playA

Apply a SEQUENCE of named actions, one env step each. Fewer round-trips than calling wow_step repeatedly, so prefer batches of 1-10 actions per call. Stops early if the episode ends. Returns total reward, end flags, and final state.

wow_stateA

Re-decode and return the CURRENT game state without taking any action. Use this to read the situation before deciding.

wow_closeA

Shut down the environment subprocess. Call when you are completely done playing.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

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