restart_server
Restart a running Minecraft server to apply changes or resolve issues. Provide the server ID to trigger an immediate restart.
Instructions
Restart a running Minecraft server.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| serverId | Yes |
Restart a running Minecraft server to apply changes or resolve issues. Provide the server ID to trigger an immediate restart.
Restart a running Minecraft server.
| Name | Required | Description | Default |
|---|---|---|---|
| serverId | Yes |
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations present, so description must convey behavioral effects. It only says 'restart' without explaining side effects like interrupting players, saving world, or required permissions.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Single sentence, no redundancy. Efficient but lacking necessary detail.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given low parameter info, no output schema, and many siblings, the description is too minimal. Missing return value, state changes, and prerequisites.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 0%, and the description provides no information about the sole parameter 'serverId'. Agent has no clue what value to supply.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
Description clearly states it restarts a running Minecraft server. Action and resource are specified. However, it lacks differentiation from sibling tools like start_server and stop_server, missing explicit contrast.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance on when to use restart vs stop+start or other alternatives. No prerequisites or context provided.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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