Look Around
lookRead the current room, visible objects, destinations, inventory, and remaining attempts to plan your next move without changing the game state.
Instructions
Read the current room, visible object IDs, destination IDs, inventory, and attempts remaining. This does not change virtual world state.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| runId | Yes | Opaque run ID returned by start_run. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ok | Yes | ||
| code | No | ||
| data | Yes | ||
| runId | No | ||
| score | No | ||
| events | Yes | ||
| status | No | ||
| message | Yes | ||
| eventSeq | No | ||
| retryable | No | ||
| stateHash | No | ||
| recoveryHint | No | ||
| stateVersion | No | ||
| correlationId | No |