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Glama
sudoriaa

Game Asset Finder MCP

by sudoriaa

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
FREESOUND_API_KEYNo可选 Freesound API key
GAME_ASSET_DATA_DIRNo本地索引目录data
GAME_ASSET_LOCAL_ROOTSNo本地素材根目录;Windows 用 ;,macOS/Linux 用 : 分隔
GAME_ASSET_MAX_RETRIESNo429/临时错误的重试次数2
GAME_ASSET_MAX_LOCAL_FILESNo本地索引默认文件上限20000
GAME_ASSET_DISABLED_SOURCESNo用逗号分隔的 provider id
GAME_ASSET_CACHE_MAX_ENTRIESNo查询缓存最大条数200
GAME_ASSET_CACHE_TTL_SECONDSNo查询缓存秒数600
GAME_ASSET_MAX_RESPONSE_BYTESNo单次远程响应上限16777216
GAME_ASSET_PROVIDER_TIMEOUT_MSNo单一 provider 时限15000

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{
  "listChanged": true
}

Tools

Functions exposed to the LLM to take actions

NameDescription
search_game_assetsA

Search enabled remote and local game-asset sources concurrently. Results are normalized, license-filtered, relevance-ranked, de-duplicated, source-diversified, cached, and cursor-paginated.

get_game_assetA

Read the full normalized record for an asset returned by search_game_assets, including files, license guidance, alternates, and attribution text.

list_asset_sourcesA

List provider ids, supported asset kinds, enablement state, local index state, and active limits.

index_local_assetsA

Incrementally scan GAME_ASSET_LOCAL_ROOTS, hash changed files, read optional .asset.json metadata, and atomically refresh the local search index. Symbolic links are skipped.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

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