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Glama

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
ESP32SIM_PATHNoPoints at the esp32sim emulator binary elsewhere than the default location
ESP32SIM_ROM_DIRNoPoints at another mask ROM directory. ROMs in an ESP-IDF install are found automatically.

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{}
prompts
{}
resources
{}

Tools

Functions exposed to the LLM to take actions

NameDescription
sim_runB

Boots and simulates ESP32 firmware in a local emulator without hardware. Captures UART logs, FreeRTOS asserts, memory faults, and stop reason.

sim_scriptB

Simulates hardware interactions (button presses, GPIO levels, rotary encoder turns, touch, UART/console input) at specific emulated timestamps, capturing interactive firmware behavior.

sim_expectB

Runs firmware in simulation and asserts that specific text or regex patterns appear on UART. Ideal for automated unit & integration testing in a Red-Green-Refactor agent loop.

sim_screenshotC

Captures a snapshot image of the virtual LCD/TFT display buffer at a specified emulated time.

sim_list_boardsA

Returns the catalogue of all supported ESP32 chips, boards, displays, peripherals and capabilities.

sim_doctorA

Validates local environment: checks if esp32sim binary is installed, checks Rust/Cargo, and provides setup instructions.

Prompts

Interactive templates invoked by user choice

NameDescription
esp32-tdd-loopInteractive TDD prompt for developing ESP32 firmware in simulation

Resources

Contextual data attached and managed by the client

NameDescription
Supported ESP32 Boards and ChipsFull specifications of all hardware and peripherals modeled by esp32sim
Agent Guide for Simulated ESP32 DevelopmentStep-by-step TDD workflow for writing and testing firmware without hardware

TDQS

A3.5/5.0

Scored across 6 tools

Disambiguation4/5

Most tools have distinct purposes: sim_run boots firmware, sim_script injects hardware interactions, sim_expect asserts UART output, and sim_screenshot captures the display. However, sim_run, sim_script, and sim_expect all execute simulation and their boundaries could occasionally blur, especially between generic running and scripted/asserted runs.

Naming Consistency4/5

All tools use a consistent sim_ prefix and snake_case, making the set readable and predictable. The suffix conventions vary slightly (verbs like run/expect/list_boards vs nouns like screenshot/script/doctor), but this is a minor deviation rather than a real inconsistency.

Tool Count5/5

Six tools is well-scoped for an ESP32 emulator MCP: run, script, expect, screenshot, environment check, and board catalogue. Each tool appears to earn its place without excessive surface area.

Completeness4/5

The surface covers core simulation workflows: booting firmware, injecting inputs, asserting UART output, capturing display state, and environment/board discovery. Minor gaps exist around explicit stop/reset or mid-run state inspection, but agents can likely work around these through the existing run/script/expect tools.

Maintenance

ActivityMaintained
ResponsivenessNo recent community issues