Restart Steam with debugging
steam_restartRelaunch Steam with its Chromium debugger enabled to unblock collection writes. Interrupts running games unless confirmed; use when debugger is unavailable.
Instructions
Quit Steam and relaunch it with its Chromium debugger enabled, then wait for the library UI to finish loading. WARNING: this closes the Steam client. Any running game will be interrupted and unsaved progress may be lost - the tool refuses to run if it detects a game, unless allow_interrupt_game is set. Required before any collection write when steam_status reports collections_write unavailable. Typically takes 25-60s.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| port | No | Debugger port. Defaults to 8080, Steam's built-in default. | |
| confirm | Yes | Must be true. Acknowledges that Steam will be closed and reopened. | |
| dry_run | No | Report what would happen - including what would be interrupted - without touching Steam. | |
| skip_if_healthy | No | Do nothing if Steam is already running with a working debugger. | |
| allow_interrupt_game | No | Proceed even if a game appears to be running. This will terminate it. |