MCP server that connects AI assistants to FMOD Studio via its scripting terminal, enabling live game-audio authoring such as creating events, importing sounds, routing mixers, and building banks through natural language.
Enables AI-powered game audio creation for Unreal Engine 5.7, integrating Wwise, MetaSounds, and Blueprint through MCP tools to generate DSP graphs, sound systems, and trigger logic.
An MCP server enabling AI agents to author Unreal Engine 5 scenes directly, with tools for spawning actors, building PCG graphs, validating physics, generating terrain, and more through a single MCP connection.
A comprehensive audio MCP server that enables AI agents to generate speech, transcribe audio, clone voices, analyze speech quality, design soundscapes, and manage audio assets through a standardized interface.
An MCP server that lets an AI agent drive Unreal Engine 5: create projects, import assets, build levels and Blueprints, configure replication, compile C++, run Play In Editor and package the game.