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Update game progress percent

ryot_update_game_progress_percent

Update the completion percentage of your most recent in-progress game entry using its metadata ID and a percent value between 0 and 100.

Instructions

Set progress percentage for the latest in-progress game entry.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
percentYes0 to 100
metadataIdYes
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden. It only states the action without disclosing side effects, permissions, or how it selects the 'latest in-progress' entry. This is insufficient for a write operation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence, which is concise, but it lacks important details. It is front-loaded but too minimal to be fully useful.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no output schema and the complexity of updating game progress, the description is incomplete. It does not explain what 'latest in-progress' means, how multiple in-progress entries are handled, or what the result looks like.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The description adds no extra meaning beyond the schema. It does not explain the relationship between 'metadataId' and 'percent', nor how the tool uses these parameters. Schema description coverage is 50%, and the description fails to compensate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('set progress percentage') and the resource ('latest in-progress game entry'). It is specific enough to distinguish from sibling tools like status markers, though 'latest in-progress' is slightly ambiguous.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives. It does not mention prerequisites, context, or situations where a different tool (e.g., status markers) would be more appropriate.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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