set_mute
Control player audio by muting or unmuting a specific player in Lyrion Music Server.
Instructions
Mute or unmute a player
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| playerId | Yes | Player ID to control | |
| muted | Yes | Mute state |
Control player audio by muting or unmuting a specific player in Lyrion Music Server.
Mute or unmute a player
| Name | Required | Description | Default |
|---|---|---|---|
| playerId | Yes | Player ID to control | |
| muted | Yes | Mute state |
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already indicate readOnlyHint=false (mutation), and the description adds no additional behavioral context such as side effects or prerequisites. Minimal value beyond annotations.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single clear sentence with no wasted words, achieving maximum conciseness.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a simple boolean toggle action with well-documented parameters, the description is sufficiently complete, though it could note the effect on player audio state.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 100% for both parameters (playerId and muted), so the tool description does not need to add parameter details. Baseline 3 is appropriate.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description 'Mute or unmute a player' clearly states the verb (mute/unmute) and resource (player), distinguishing it from sibling tools like set_volume or set_power.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description provides no guidance on when to use this tool or when to consider alternatives, leaving the agent without context for decision-making.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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