RetroAchievements MCP Server
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TDQS
Scored across 15 tools
Most tools target distinct resources (games, users, leaderboards, feeds, tickets), and the parenthetical 'include' hints clarify scope. However, get_user_unlocks vs get_achievement_unlocks and get_user_games vs get_user_game_progress share enough surface that an agent could occasionally misselect, and get_user_profile overlaps those aggregates.
The set follows a strong get_/list_/find_ + noun pattern (get_user_profile, get_game_rankings, list_consoles, find_games), with verb choices reflecting retrieval vs collection vs search semantics. ra_api_raw is the only outlier but is clearly framed as a deliberate escape hatch.
15 tools sits at the top of the well-scoped range and matches a genuinely broad domain (users, games, achievements, leaderboards, tickets, feeds, comments). Each tool maps to a distinct RetroAchievements entity, so none feels redundant.
The surface covers consoles, profiles, unlocks, progress, social, game search/details, rankings, leaderboards, feeds, comments, and tickets, which is close to full lifecycle for a read-only API client. Minor gaps like a dedicated achievement-detail tool are mitigated by get_game's achievement inclusion and the ra_api_raw escape hatch.