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Related Servers

Alternatives to minecraft-agent-body

No user-submitted related servers found.

    Related Servers

    • F
      license
      Not graded
      quality
      C
      maintenance
      Enables controlling an autonomous Minecraft Java Edition player through MCP, with structured world perception, navigation, gathering, crafting, combat, building, skill-based task execution, and long-term memory integration.
      -
    • F
      license
      Not graded
      quality
      A
      maintenance
      Enables LLMs to control a Minecraft bot and interact with the game through MCP tools, including observing state, moving, mining, crafting, building, farming, managing inventory, enchanting, and chatting in-game.
      1
      -
    • A
      license
      Not graded
      quality
      C
      maintenance
      Enables MCP-capable AI clients to control a Minecraft bot in a Java world, providing tools for movement, observation, inventory, chat, crafting, mining, and placing.
      2
      MIT

    TDQS

    B3.4/5.0

    Scored across 18 tools

    Disambiguation4/5

    Each tool targets a distinct action or observation, but minecraft_collect and minecraft_dig overlap somewhat in block-digging behavior. The descriptions clarify coordinate-based digging versus nearby block collection, so an agent can generally select correctly.

    Naming Consistency4/5

    All tools share the consistent minecraft_ prefix and use lowercase snake_case, which is predictable. Minor deviation is that some names are nouns (status, inventory, events) rather than verbs, but this does not cause real confusion.

    Tool Count4/5

    18 tools is slightly above the ideal range, but each tool covers a meaningful body capability like movement, inventory, combat, or world interaction. The count feels appropriate for a Minecraft agent that needs both observation and action.

    Completeness4/5

    The tool surface covers connection, status, movement, block manipulation, inventory, crafting, eating, sleeping, attacking, and chat. Obvious gaps include dropping items, using non-food items, and interacting with entities or containers, but core agent workflows are not blocked.

    Maintenance

    ActivityMaintained
    ResponsivenessNo issues