Enables AI assistants to control the Unity Editor via MCP, allowing scene manipulation, asset management, compilation, and testing through natural language.
An MCP server that enables AI agents to control the Unity Editor externally, providing tools for scene, GameObject, component, and other editor operations.
Enables AI agents to query and control the Unity Editor, supporting scene management, GameObject manipulation, asset browsing, play mode control, and real-time editor operations through 52+ tools.
Enables AI agents (like Claude Code, Cursor) to directly operate Unity scenes via MCP protocol, with tools for scene hierarchy, object creation/deletion, and transform modification.
Enables AI assistants to interact with Unity Editor through the Model Context Protocol, allowing natural language control of Unity projects including scene manipulation, GameObject creation, component updates, package management, and test execution.