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    • A
      license
      Not graded
      quality
      A
      maintenance
      Let Claude, Cursor, or any MCP-compatible AI work inside your Godot project: read and edit scenes, write and validate scripts, run the game, drive it, and read the errors — without copy-pasting anything.
      5
      MIT
    • A
      license
      C
      quality
      A
      maintenance
      Godot MCP connects AI assistants directly to the Godot editor, exposing 300+ tools for scene construction, node manipulation, runtime inspection, input recording, physics setup, animation authoring, and more.
      100
      141 npm
      25
      MIT
    • A
      license
      Not graded
      quality
      A
      maintenance
      Enables AI assistants to build, run, and debug Godot projects by editing scenes and scripts, inspecting live game state, injecting input, capturing viewports, and examining native debugger state through 42 tools.
      European Union Public 1.2
    • A
      license
      Not graded
      quality
      D
      maintenance
      Provides a comprehensive integration between LLMs and the Godot Engine, enabling AI assistants to intelligently manipulate project files, scripts, and the live editor. It supports advanced workflows including version-aware documentation querying, automated E2E game testing, and real-time visual context capture.
      14 npm
      26
      MIT