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    • A
      license
      Not graded
      quality
      A
      maintenance
      Enables AI assistants to build, run, and debug Godot projects by editing scenes and scripts, inspecting live game state, injecting input, capturing viewports, and examining native debugger state through 42 tools.
      European Union Public 1.2
    • A
      license
      Not graded
      quality
      C
      maintenance
      Enables complete natural language control of Godot Engine 4.5+ with 76 tools for managing scripts, scenes, nodes, animations, physics, tilemaps, audio, shaders, navigation, particles, UI, lighting, assets, and exports. Integrates with Claude Desktop, VS Code, and Ollama for AI-assisted game development.
      238 npm
      2
      MIT
    • A
      license
      B
      quality
      C
      maintenance
      Enables AI assistants to automate the Godot Engine editor, including scene authoring, node transforms, tilemap editing, animation, shaders, and live GDScript execution via MCP.
      100
      21
      MIT
    • A
      license
      C
      quality
      B
      maintenance
      Godot MCP connects AI assistants directly to the Godot editor, exposing 300+ tools for scene construction, node manipulation, runtime inspection, input recording, physics setup, animation authoring, and more.
      100
      136 npm
      27
      MIT