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Glama
rocnubie

17-0 MCP Server

by rocnubie

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault

No arguments

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{
  "listChanged": true
}
prompts
{
  "listChanged": true
}
resources
{
  "listChanged": true
}

Tools

Functions exposed to the LLM to take actions

NameDescription
get_game_rulesA

Return the verified game rules, roster constraints, and public entry points the site exposes. (17-0)

get_official_linksA

Return the canonical list of official links for 17-0 (website, support, docs when available).

Prompts

Interactive templates invoked by user choice

NameDescription
tell_me_about_17_0Summarize what the site is, who it's for, and how it works. — 17-0
plan_a_run_17_0Plan a single play-through using verified rules and entry points. — 17-0

Resources

Contextual data attached and managed by the client

NameDescription
rulesVerified game rules, roster-building constraints, and public entry points.
faqShort FAQ generated from public site metadata.
linksCanonical URLs to share with users.

TDQS

A4/5.0

Scored across 2 tools

Disambiguation5/5

The two tools have clearly distinct purposes: one retrieves game rules, the other retrieves official links. There is no functional overlap.

Naming Consistency5/5

Both tools follow the consistent verb_noun pattern 'get_*', making them predictable and easy to distinguish.

Tool Count4/5

With only 2 tools, the server feels minimal but is still reasonable for a narrowly scoped info-providing server. It does not feel excessively thin for its apparent purpose.

Completeness3/5

The domain (17-0 game/platform) likely encompasses more than just rules and links, such as game state or player actions, but the server seems focused on static reference information, so major gaps may not be critical.