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Glama

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
RAVEN_USAGE_LOGNoCustom path for the usage log file (default: ~/.raven/usage.jsonl).
RAVEN_TASTE_HOMENoOverride directory for taste profiles (default: ~/.raven/taste/).
RAVEN_NO_USAGE_LOGNoSet to '1' to disable usage logging entirely.
RAVEN_CREATIVE_HOMENoOverride directory for creative files (default: ~/.raven/creative).
RAVEN_CREATIVE_RUNNERNoExecutable path or command to run creative generation jobs. Reads a job JSON from stdin and returns JSON on stdout.

Capabilities

Features and capabilities supported by this server

CapabilityDetails
tools
{
  "listChanged": true
}
prompts
{
  "listChanged": true
}

Tools

Functions exposed to the LLM to take actions

NameDescription
get_principlesA

Get design principles relevant to a UI context. Returns usability heuristics, laws of UX, Gestalt principles, accessibility requirements, typography rules, and color theory — matched to what you're designing.

get_patternA

Get proven UI/UX patterns for a specific design type. Returns do's, don'ts, evidence, and checklists for signup flows, pricing pages, navigation, forms, landing pages, dashboards, modals, empty states, error states, loading states, CTAs, social proof, and mobile conversion.

get_business_strategyB

Get business and monetization strategies for digital products. Covers monetization models, retention strategies, onboarding optimization, growth mechanics, and product metrics frameworks.

evaluate_designA

Evaluate a design description against UX principles. Returns relevant principles, potential violations, and improvement suggestions.

search_knowledgeA

Search across all design principles, UI patterns, and business strategies. Use when you need to find specific guidance or don't know which category to look in.

get_checklistA

Get a pre-publish checklist for a specific UI type. Returns actionable yes/no items to verify before shipping.

get_d4d_frameworkA

Get the Design for Delight (D4D) framework templates. Returns customer problem statement, ideal state, hypothesis, LOFA, and experiment templates for structured product thinking.

list_design_systemsA

Browse available design systems for tokens. Filter by category (fintech, productivity, developer, component-library, design-system) or search by name.

get_design_systemA

Get design tokens for a specific design system. Returns colors, typography, spacing, radii, elevation, and motion tokens in W3C DTCG, CSS custom properties, or flat format.

read_design_mdA

Parse a DESIGN.md file and return its frontmatter, Markdown body, and flattened token index.

review_diffA

Review added UI-code lines in a unified diff against the project's own DESIGN.md tokens and active recorded design decisions. Returns a structured CI verdict with file/line findings and nearest-token suggestions. Agents should call this on every PR or diff that touches UI code before merge.

polish_diffA

Review added UI-code lines and propose deterministic DESIGN.md token substitutions without writing files. The returned unified patch applies on top of the reviewed diff's post-image; applying it is an explicit, separate step by the caller. Re-verifies the hypothetical polished lines and leaves judgment-heavy findings in manual.

init_design_mdA

Initialize a DESIGN.md file from a stored Raven token system, a getdesign.md starter slug, or a blank template.

update_design_mdB

Update one DESIGN.md token surgically while preserving the Markdown body.

start_grab_sessionB

Start a capability-keyed Raven grab bridge on loopback. Proxy mode is the preferred zero-paste path: it serves a running local app with the overlay injected into HTML; the manual script tag remains available when needed.

get_grabbed_elementsA

Read newly sent grab selections without deleting their durable change records, optionally waiting up to timeout_ms. A batchCommit marker is the deterministic signal to implement the unified pending batch.

stop_grab_sessionA

Stop the current grab bridge and clear its queued selections.

get_page_templateA

Read the page-scoped template slots from the active grab session's DESIGN.md and merge the overlay's latest selector validation. fixed/flexible roles and allowedTokens are cooperative advisory metadata: display labels only, not enforced.

set_template_slotA

Persist an array of page-scoped template slots in one batched DESIGN.md update. fixed/flexible roles and allowedTokens are cooperative advisory metadata: display labels only, not enforced.

list_templatesA

List templates and their registered page pathnames from the active grab session. Template permissions and allowedTokens are cooperative advisory metadata: display labels only, not enforced.

get_grab_layersA

Read the latest non-mutating layer-tree snapshot captured by the active local grab session. Any fixed/flexible permissions are cooperative advisory metadata: display labels only, not enforced.

move_grab_layerA

Queue a same-page layer reorder or reparent intent (previewed when measuredRects are supplied, otherwise proposed) without mutating the live page. Reparent moves a node to a different parent (toParentSelector); reorder keeps a single parentSelector. Permissions and fixed/flexible roles are cooperative advisory metadata: display labels only, not enforced; caller-supplied roles are rejected. Shadow-root and iframe boundaries are out of scope.

get_grab_operationB

Read or update one durable grab change, list legacy reorder operations, or request the unified style+reorder batch. Applied/rejected/superseded changes leave the pending set.

compose_systemA

Mix tokens from different design systems to create a custom composite. Example: Linear's colors + Stripe's typography.

audit_pageA

Audit HTML/CSS against Raven's design quality standards. Checks typography (min 13px, weight 400+, modular-scale heading ratios, line-height consistency), accessibility (WCAG touch targets, alt text, contrast), responsive patterns (flexbox over grid, clamp sizing, max-width containers), style guide compliance (CSS custom properties, no bare hex), and visual rhythm (4/8px spacing grid, tight spacing scale, palette size). Pass containerMaxWidth (your design system's canonical container token, in px) to make the max-width check token-aware — it then flags containers that diverge from your system (too narrow OR too wide) instead of a generic 1200px heuristic. Returns pass/fail per check with specific fix instructions.

score_pageA

Score an HTML/CSS page across 7 design categories (Structure, Typography, Color & palette, Spacing & rhythm, Accessibility, Responsive layout, Design tokens), each rated 0–10. Scores are derived deterministically from the same checks as audit_page — no browser required. Pass html directly, or pass url to have Raven launch headless chromium, render the page, and score the RENDERED DOM. Also returns the same overall 0–100 score and A–D grade audit_page produces, the weakest category, and the three categories Raven does not mechanically assess (brand, conversion, motion) with guidance on which tools to use for those.

audit_asset_integrityA

Detect PNG exports whose content is sliced/cut off at the bottom edge (e.g. a Figma export that ended mid-form). Dimension/ratio checks cannot catch cut content inside a correctly-sized file; this measures per-pixel luminance variance in the bottom strip — uniform background = clean, high-variance UI content running into the edge = likely-sliced. Accepts filesystem paths to PNGs.

audit_device_frameA

Detect cropped content in device-mockup frames (phone/MacBook screenshots, app-preview clips). Three checks: (1) GEOMETRY — call with frames (container box + intrinsic media size + object-fit/position; call with NO args for a DevTools snippet) to flag object-fit:cover crop loss when the frame's aspect ratio ≠ the media's; (2) MOTION — pass clips (first/last frame PNG paths) to detect baked-in pan/zoom (Ken Burns) that drifts the composition; (3) EDGE — pass edge_frames (PNG paths) to flag content truncated at a frame edge. Catches the exact failure where a 16:9 clip in a 1.82-AR screen cutout silently slices the bottom, or a Ken-Burns-zoomed source crops content.

audit_contractA

Verify a wire contract (token list / field set / schemaVersion) is identical across N independent source files (iOS Swift, proxy JS, Android Kotlin). Flags missing/inconsistent tokens, schemaVersion drift, and prefix-ordering bugs (a contained token matched before the longer one). BLOCK/PASS verdict.

audit_api_contractA

Run adversarial queries against a live endpoint and return per-query verdict (shape-valid / shape-invalid / confident-wrong / uncertain) vs an expected shape schema + per-query expectations. Catches responses that are shape-valid but wrong.

audit_parityA

Compare iOS vs Android element snapshots against a checklist of named spatial relationships (vertical centering, baseline/left alignment, equal gap/size, presence, truncation) and flag per-relation match/mismatch/uncertain — catches cross-platform layout drift like status text centered on one platform but top-aligned on the other. Provide ios+android {elements,viewport} snapshots and a checklist[].

audit_ios_a11yA

Score an accessibility-enriched iOS element snapshot — missing accessibilityLabel/value/traits, sub-44pt tap targets, per-text WCAG contrast, Dynamic Type clipping, and VoiceOver reading order. Provide {elements:[{label,value,hint,traits,role,rect,fontPt,fgColor,bgColor,dynamicTypeClipped}],viewport}. Capture via the AccessibilitySnapshot XCUITest / ios-capture harness.

audit_responsive_visibilityA

Render a URL at multiple breakpoints and flag content elements that are visible on desktop but hidden on mobile (display:none / opacity:0 / visibility:hidden / zero-size). Categorises each flag as 'likely-oversight' (content that vanishes on mobile — the hidden-on-mobile content bug) vs 'intentional' (decorative). Returns a table of selector / hiding-class / mobile-visible / desktop-visible / category. Requires headless chromium.

audit_contrastA

Compute WCAG contrast ratios for every text element on a rendered page (pass url) or from a supplied dom_snapshot. Reports AA (4.5:1 normal, 3:1 large) and AAA pass/fail per element and surfaces failing pairs with selector, ratio, and delta-to-pass — replacing manual eyedropper + ratio math.

suggest_contrast_fixA

Given failing WCAG color pairs, return the MINIMAL color change that clears the target ratio. For each {fg,bg} pair, computes the smallest foreground adjustment (and an alternative background adjustment) that reaches AA/AAA — with the achieved ratio and direction. Feeds directly from audit_contrast's failing pairs: pass them here to get concrete passing values instead of brute-forcing colors by hand. Pure offline math.

audit_urlA

Layer 0 render-and-capture audit: renders a LIVE URL at each viewport×theme, scroll-settles (fires whileInView/IntersectionObserver reveals; plays preload=none videos), fires hover/click/focus interactions, and captures real pixels + the rendered DOM. Then runs the existing audit_page rule engine, per-element WCAG contrast, responsive-visibility (desktop-shown/mobile-hidden), blank-media detection, sliced-image edge symmetry, and hover-state white-wash detection over the captures. Every finding is tagged confirmed | likely-artifact | inconclusive with its evidence, ranked by severity. This is the tool that catches real-world visual nits invisible to HTML-string/geometry audits: cropped images, blank videos, hover white-wash, sliced exports, and hidden-on-mobile content. Requires headless chromium.

audit_contentA

Evaluate an array of content items (headings, prose, CTAs, labels, captions, metrics, outcomes) against UX-writing principles and deterministic heuristics. Returns a per-item verdict (pass/warn/fail) with matched principle ids, concrete issues grounded in principle text, a before→after rewrite suggestion, and an aggregate summary. Heuristics: metric items must carry a number+unit; cta/label must be action-led and ≤4 words; prose flags passive voice, jargon, and hedging; headings flag filler openers and buzzwords; captions flag duplication of any heading in the batch. Pure offline — no network or browser. Use this instead of evaluate_design when you need per-item content verdicts rather than the principle library.

audit_typographyA

Audit the typographic SCALE of a rendered page (pass url) or a pre-collected snapshot of text nodes. Emits a focused report: (a) MODULAR SCALE — detects the dominant ratio (~1.2/1.25/1.333/1.5) across distinct font sizes and flags off-scale outliers; (b) LINE-HEIGHT CONSISTENCY — unitless lh/fs ratio per node, identifies the body rhythm and flags outliers; (c) WEIGHT LADDER — distinct weights, flags >4 weights or non-standard CSS values. Returns scale, line_height, weight_ladder, nodes_analyzed, and findings[{rule,severity,selector,message,fix}]. Goes beyond audit_page's pass/fail typography checks. url mode requires headless chromium.

audit_tap_targetsA

WCAG 2.5.5 / Apple 44pt tap-target audit for the web. Collects every interactive element (a, button, [role=button], input[type=submit/button/checkbox/radio], select, summary, label[for], [onclick], [tabindex>=0]) and emits a PER-ELEMENT fix table for any whose rendered width or height is below the minimum (default 44px): selector, role, visible text, measured w/h, pixel deficit per axis, and a concrete CSS fix. Sorted worst-first. Two modes: pass url (renders in headless chromium, measures real getBoundingClientRect) or pass elements[] snapshot (pure, no browser).

get_brand_systemA

Get a complete design system for building an app with branding like a specific company. Say 'Make me an app with branding like Spotify' and get the full token set, style guide, and implementation instructions. Matches against 12 known design systems and provides closest match with ready-to-use CSS.

generate_design_systemA

Generate a complete, custom design system with full token set. Provide a brand color to auto-generate a harmonious palette, pick a style preset, and export as visual HTML documentation, CSS variables, W3C DTCG JSON, Figma Variables, or SVG palette card. The HTML export is a beautiful, self-contained page suitable for sharing with stakeholders.

audit_layoutA

Evaluate visual rhythm from a rendered page's geometry. Call with no arguments to get a DevTools snippet to paste into your page — it prints {elements, viewport} JSON. Call again with that JSON to get alignment, gap-rhythm, and optical-balance scores. This is the complement to audit_page for things only visible once rendered.

audit_swiftuiA

Audit SwiftUI source against Apple's Human Interface Guidelines. Flags hardcoded .font(.system(size:)) below ~13pt and tiny semantic fonts (.caption/.caption2), hardcoded Color(red:green:blue:)/hex instead of asset-catalog or semantic system colors, an empty/undefined AccentColor, interactive frames below 44×44pt, and ad-hoc spacing off the 4/8-pt grid. Rewards semantic Dynamic Type fonts, semantic system colors, SF Symbols, and flexible frames. iOS-native checks only — no web/CSS rules. Returns pass/fail per check with fix instructions.

audit_screenA

Audit a rendered mobile screen (iOS or Android) from a view-hierarchy/accessibility snapshot. Call with no arguments for the expected snapshot shape and how to capture it. Pass platform:"android" to score against the 48dp Material touch minimum and Material muted roles (onSurfaceVariant/outline = warn not fail); default platform:"ios" scores 44pt and treats secondaryLabel/tertiaryLabel as platform-standard. Both score touch targets, contrast, and visual rhythm (alignment, gap consistency, optical balance). Same return shape as audit_page.

audit_ios_screenA

Audit a rendered iOS screen from a view-hierarchy/accessibility snapshot (and optional screenshot). Alias of audit_screen with platform:"ios". Call with no arguments for the expected snapshot shape. Call with {elements:[{label,rect:{x,y,w,h},role,fontPt,fgColor,bgColor}],viewport:{w,h}} to score 44×44pt touch targets, contrast (with iOS secondaryLabel/tertiaryLabel treated as platform-standard — warn not fail), and visual rhythm (alignment, gap consistency, optical balance) in points. Same return shape as audit_page.

audit_ios_privacyA

Audit an iOS or React Native/Expo app's privacy posture for App Review and user trust. Reads a native Info.plist XML OR an Expo app.json (managed Expo apps have no Info.plist) — plus optional PRIVACY.md, entitlements, and source. Flags: NS*UsageDescription strings that are vague/missing or contradict the code (e.g. a HealthKit write claim the code never fulfills), entitlements/permissions and Android permissions the app doesn't use, ATS cleartext exceptions and non-HTTPS endpoints, secrets/keys shipped in the bundle or app.json, and default data-egress paths not disclosed at the point of choice (a pre-selected 'Recommended' option that silently sends personal data to a server). Same return shape as audit_page.

audit_rnA

Audit React Native / Expo source (JSX/TSX + StyleSheet) against the iOS HIG + Android Material conventions RN must satisfy. Flags touchables missing accessibilityLabel/accessibilityRole, touchables below 44pt without hitSlop, allowFontScaling={false}, fontSize below ~13, screens without SafeAreaView, and (for multi-mode apps) hardcoded colors with no useColorScheme/Appearance dark-mode handling. Rewards SafeAreaView, hitSlop, Platform-aware code, and a theme. RN-native checks only — no web/CSS or SwiftUI rules. Same return shape as audit_page. (RN renders to native widgets, so audit_ios_screen scores the rendered screen.)

list_content_systemsA

Browse available content design systems — brand voice and tone guides from real companies (Mailchimp, GOV.UK, Shopify Polaris, Atlassian). Filter by category or search by name.

get_content_systemA

Get a brand's content design system — voice attributes, tone shifts by context, vocabulary (use/avoid/never), grammar rules, content patterns for errors/empty-states/buttons/etc., and inclusive language guidance.

get_content_principlesA

Get UX-writing principles — clarity over cleverness, active voice, error-message anatomy, inclusive language, voice vs tone, and more. Filter by the writing context (e.g. 'error messages', 'notifications', 'form labels').

get_content_patternA

Get content design patterns — copy recipes for error messages, empty-state copy, notifications, and form validation. Returns do's, don'ts, good/bad examples, evidence, and a checklist.

get_research_methodA

Get research method details — qualitative (interviews, contextual inquiry, diary, field, intercept), quantitative (surveys, analytics, A/B tests, benchmarking, clickstream), or usability (moderated, unmoderated, 5-second, card sort, tree test, heuristic eval). Returns specific protocols, do/don't guidance, evidence, and a checklist. Use when the user is designing a study or asking how to measure something.

get_metrics_frameworkA

Get a product-metrics framework — HEART (Google), AARRR/Pirate (Dave McClure), North Star Metric, Conversion Funnel, RICE Scoring, or OKRs. Returns structure, when-to-use, pitfalls, and examples. Use when the user asks 'how should we measure success?' or 'what metrics should we track?'

get_service_patternA

Get a service design pattern — service blueprinting, human handoff, signup-as-service, omnichannel continuity, or moments of truth / recovery. Returns patterns, do/don't guidance, evidence, and a checklist. Use when the user is designing a service flow, escalation, cross-channel experience, or moment of truth.

get_service_standardA

Get the GOV.UK Service Standard — 14 points the UK government uses to assess whether a public service is ready to launch. Widely applicable as a rigorous service-quality checklist beyond government. Use when the user asks how to evaluate a whole service.

generate_service_blueprintA

Render a service blueprint as a self-contained HTML page. Supports two modes: (1) classic Shostack single-actor blueprint — user action, frontstage, backstage, support, evidence, pain/delight; (2) two-actor HI-loop blueprint — when actors is supplied, renders two swim lanes with a line of interaction between them (e.g. customer ↔ lawyer, patient ↔ doctor, buyer ↔ agent). Each actor gets their own actions, frontstage (what they see), and evidence. Optionally accepts an ideal-state to render side-by-side with the current state.

get_brand_principlesA

Get brand and visual-design principles — logo usage (clear space, min sizes, variants, placement, restraint), gradient usage (hierarchy, palette, contrast, trend vs signature), imagery (consistency, representation, purpose), visual hierarchy, and brand-as-system thinking. Use when the user asks about branding, logos, gradients, imagery, visual consistency, or how to treat a brand across surfaces.

get_brand_trendsA

Get current brand and visual-design trends — what's working in 2026 and where each trend fits or fails. Includes bento grids, monospace type, neon-on-dark-glass, generative patterns, brutalism rebound, AI-generated imagery, lowercase/mixed case. Each trend is time-stamped — treat as a calibration signal, not a prescription.

list_creative_modelsA

Browse Raven's provider-agnostic creative model catalog. These are capability slots for image, video, 3D, audio, character consistency, and creative analysis. Use a configured RAVEN_CREATIVE_RUNNER to route jobs to any local CLI or API wrapper.

list_creative_presetsB

Browse Raven creative presets for product photoshoots, marketplace cards, UGC ads, TV spots, cinematic reveals, social launch packs, storyboards, and infographics.

create_brand_profileA

Create or update a local brand profile used by Raven creative jobs. Stores colors, fonts, tone, audience, constraints, product notes, and asset references locally under ~/.raven/creative by default.

get_brand_profileA

Read a local Raven creative brand profile by ID.

list_brand_profilesA

List local Raven creative brand profiles.

register_creative_assetA

Register a local or remote creative asset for Raven jobs. This is the local-first analog of upload: Raven stores metadata and a URI/path, not the file bytes.

create_character_profileA

Create a local character/identity reference profile for consistent image or video generation. Raven stores reference asset IDs and provider-training payloads; actual identity training happens only through a configured provider runner.

create_generation_jobA

Create a Raven creative generation job for image, video, 3D, audio, campaign, or analysis. Returns a brand-aware provider payload. If execute=true and RAVEN_CREATIVE_RUNNER is configured, Raven submits the job to that local runner.

get_generation_jobB

Read a Raven creative generation job by ID.

list_generation_jobsA

List local Raven creative generation jobs.

plan_creative_campaignA

Plan a multi-asset creative campaign and optionally create draft generation jobs. Covers Higgsfield-like workflows: product photos, UGC/video ads, marketplace cards, launch/social packs, storyboards, and channel cutdowns.

score_creativeA

Score a creative prompt, script, or ad concept for hook strength, benefit clarity, product signal, call-to-action, channel fit, audience fit, and brand fit. This is a transparent heuristic, not a proprietary prediction model.

audit_consistencyA

Audit multiple pages for cross-page consistency of content-container width and hero heading tier. Pass ≥2 pages ({name, html}) collected from different routes on the same site. Infers the canonical (modal) value from the corpus when no token is supplied, so you need not know the project's design token in advance. Flags the issue #9 single-blob blind spot: pages that each pass audit_page but silently disagree with each other on container width or hero size class. Returns per-page extraction (container_px, container_classes, hero_classes, signatures), consistency dimensions with reference values, outlier page names, issues[], score (100/50/0 → A/C/D), and a plain-text summary. Pure offline — no browser, no network.

raven_reflectA

Summarize how Raven has been used on this machine over the last N days. Reports which tools are called most, which audit warnings fire repeatedly (→ likely gaps in Raven's knowledge), which patterns and design systems you look up, and which companies you ask for brand styles. Call this when the user asks 'what have I been building with Raven' or 'what's Raven missing'. All data is read from a local log ($RAVEN_USAGE_LOG or ~/.raven/usage.jsonl) — nothing is fetched over the network.

raven_registerA

Register your email to receive design updates and provide feedback to the Raven creator. Call this when a user wants to register, give feedback, or connect with the Raven team.

audit_video_playbackA

Render a page in headless Chromium and observe whether each actually advances (samples currentTime before/after a play attempt), classifying every clip into playing|paused|stalled|empty|error with a reason. Catches black/non-playing videos that static audits miss — the most common real-world defect on marketing sites with video backgrounds. Pass url to render + observe, or dom_snapshot to classify pre-collected observations without a browser.

decision_addB

Add an active decision to the local Decision Graph.

decision_evidenceA

Attach quantitative or qualitative evidence to an existing decision.

decision_draftB

Capture a decision from working context with the why deferred for later confirmation.

decision_commitC

Commit or confirm the rationale for a draft or extracted decision.

decision_supersedeA

Explicitly supersede one decision with another while preserving both nodes and their lineage.

decision_scopeB

Narrow two decisions to distinct scopes so both can remain active alongside one another.

decision_historyA

Return the complete supersession lineage for a decision, ordered oldest to newest.

decision_getB

Get a Decision Graph node and every node connected to it by an edge in either direction.

decision_listB

List decisions in the local Decision Graph. Defaults to active decisions.

gap_scanA

Scan the local Decision Graph for uncovered components, weak rationales, contested decisions, and derived staleness. Schedulers should call with digest_only:true and treat actionable:false as a no-op.

decision_importA

Mine local git history and decision-bearing Markdown into provenance-tagged Decision Graph extraction prompts. Imported history remains review-only until decision_commit.

ingest_transcriptA

Store a transcript source and return an extraction prompt for the calling agent's model. Raven makes no model or network call.

ingest_transcript_resultsA

Parse model-produced extraction JSON into reviewable Decision Graph candidates linked to their source. Nothing is auto-confirmed.

create_taste_profileA

Create (or overwrite) a named taste profile — a portable design-judgment ruleset + precedent corpus persisted locally under ~/.raven/taste/.json (override dir with RAVEN_TASTE_HOME). Pass explicit rules[] (rule_id, clause_text, category, severity_default block|warn|nit, negative_prompt, owner taste|raven, delegate_to), and/or a DESIGN.md-style markdown doc to ingest (## headings = categories; '- ' bullets = rules; '(block)'/'(warn)'/'(nit)' severity markers; '(raven:)' delegates a rule to an existing Raven audit tool; '(scope:)' scopes a rule to one surface; 'Do NOT …' sentences become the rule's negative prompt). Ingest RULES-SHAPED docs only (actionable design constraints under category headings) — brand-story/mythology docs produce noise rules, not judgment. Local-first: nothing leaves the machine. Pass template:'portfolio'|'saas-marketing'|'app' for a cold start — seeds a small starter ruleset (color restraint, typography floor, spacing, voice, tap targets) BEFORE any calibration interview has run; template rules are added first, then any explicit rules/markdown you also pass are merged in on top. Still run get_taste_interview afterward — the template is a floor, not a substitute for calibrating to the actual person's taste.

get_taste_profileA

Load a locally stored taste profile by name — returns its full rule catalog, precedent corpus, and per-project surface bindings. NOT a calibration step: bindings are per-surface and do not transfer — for design work on a project without a binding, call get_taste_interview and ask the user its questions before committing any direction.

get_taste_interviewA

START HERE on a NEW project: returns a deterministic calibration interview. By default (depth:'first_run') it is COMPRESSED to just 4 core questions — identity, aesthetic, voice, matchers — so a first-time kickoff is fast; every other question (references, the remaining ten design dimensions, any learned dimensions, rule exceptions, and the open-ended special question) is still returned under more_questions for the agent to offer as optional deeper calibration. Pass depth:'full' to get everything at once as a single flat questions list (the eleven design dimensions — typography, spacing, color, layout, motion, imagery, entrance, loading, navigation, aesthetic, libraries — each grounded in what the profile already enforces and most carrying multiple-choice options; the libraries question names specialty tech in plain outcome language and states the default build target for sites: a Next.js app, unless the user prefers otherwise). The voice question always renders the same message in three registers (formal-technical / warm-conversational / punchy-editorial) so the user picks by ear, not by adjective — asked even when the profile has zero voice rules. Every question carries skippable + priority ('core'|'extended'); only identity is required. A 'references' question (offered in more_questions on first_run) invites example URLs/screenshots/files, each interviewed with follow-ups about what specifically draws the person, folded into the matching design_notes. The full interview closes with an open-ended 'special' question (any texture, signature detail, motif, or easter egg nothing else asked about); once the person has other bound surfaces, it carries suggestions — the special touches they chose elsewhere. Ask the user the returned questions conversationally, then persist the answers with bind_taste_surface (dimension answers go in design_notes). Run this BEFORE the first audit_taste on any project that has no binding yet — audit results include a calibration_hint when calibration is missing. When a user dislikes generated/designed output on an ALREADY-calibrated project, re-run with mode:'refine' instead of starting over — dissatisfaction is a calibration signal, not a dead end: it requires an existing binding, then interviews what specifically fell short, offers to keep/tighten/replace each stored design_notes value, re-asks voice, and offers to log a reject precedent via label_finding. mode defaults to 'kickoff'.

bind_taste_surfaceA

Persist a project's surface calibration for a taste profile — the answers from get_taste_interview. A binding records: the surface string scoped rules match against (e.g. 'product-site'), URL hosts that identify the project in url-mode audits, per-rule severity overrides (block|warn|nit|off — 'off' silences a rule on this surface), an optional voice/tone note, per-dimension design_notes (typography, spacing, color, layout, motion, imagery, entrance, loading, navigation, aesthetic, libraries, special — the interview's design:* answers), and a first-class references array — the example sites the person pointed to. References are NOT lossy prose: each url is captured live and its PageTraits (scheme, luminance, animation/scroll motion, text density) are stored on the binding, then design_notes are consistency-checked against what the references ACTUALLY are. A 'dark, cinematic' color note against two references that both render light comes back as a consistency_warning to surface to the user. Upserts by project name (~/.raven/taste/.surfaces.json); on a re-bind, omitted references/design_notes/voice_note/overrides/hosts carry forward and are reported in carried_forward, while explicit empty values clear them. When the design_notes name an expensive technique (three.js/WebGL, GSAP scroll choreography, anime.js staggered motion, glassmorphism, a branded loader, lottie, kinetic display type…), the result carries build_hints — a concrete recipe + canonical public example sources per technique, so the builder sees the HOW at kickoff, BEFORE building; an expensive note is not license to drop it. After binding, audit_taste with project:'' or a bound url applies the calibration automatically: matching scoped rules run at full severity, non-matching ones are skipped, overrides re-tune the rest. ENFORCED: a bind whose RESULT has no calibration content (no design_notes/voice_note/references/overrides) is REFUSED — a brand-new surface bound bare (the fingerprint of a skipped kickoff interview) and a re-bind that explicitly clears every calibration field alike; a stored uncalibrated_ack carries forward on re-binds, so only a NEW clear-everything requires a fresh ack. Run get_taste_interview, ask the USER, and bind their answers; the uncalibrated_ack escape hatch exists only for a user who was interviewed and deliberately skipped every dimension.

record_taste_decisionA

The Taste Engine's learning loop — record a taste, direction, or design decision the MOMENT it is made during real work (an accent chosen, a nav pattern rejected, a name direction picked, a type pairing approved), not just at interview time. Each record carries the project, a short dimension name (a standard one like color/navigation or a new category like iconography/sound), what was chosen in the user's words, the alternatives rejected, why, and a source: 'user-directed' (the user asked for it), 'user-approved' (the user accepted a proposal), or 'user-corrected' (the user overrode a generated choice — the highest-signal record). Recorded decisions evolve every future get_taste_interview kickoff: recurring choices return as suggested defaults on their dimension's question, and decision categories no standard question covers become NEW interview questions. Record liberally — every committed decision is calibration data.

list_taste_decisionsA

List the taste/direction/design decisions recorded for a profile (see record_taste_decision), optionally filtered by project or dimension — the ledger that evolves the kickoff interview.

generate_taste_portraitA

Render a bound Taste Engine surface as a self-contained designed HTML portrait. Pass project to render one binding, or omit project to render every binding plus a gallery index.html. Portraits are generated from the local taste store and should be verified with audit_taste against their own surface/project before sharing — pass document_kind:'portrait' on that audit: a portrait is a document ABOUT the surface, so design_notes (three.js scenes, branded loaders…) are not acceptance criteria for it; profile rules still bind in full.

list_taste_profilesA

List locally stored taste profiles with rule/corpus counts and last-updated timestamps.

label_findingA

Append a labeled precedent to a taste profile's corpus — the growth loop. Use when a human accepts/revises/rejects an audit_taste finding or labels a new wrong→right example. Append-only: existing records are never rewritten. accept-verdict precedents suppress matching findings in future audit_taste runs.

audit_tasteA

Judge a target against a taste profile. Pass html (static page/CSS), text (a copy block), or url (rendered headless; also runs delegated WCAG-contrast/tap-target measurements for owner:raven rules). Pass source_text to deterministically verify that the target's visible text remains verbatim through a content port. owner:taste rules run deterministic detectors — gradients, glow/neon (large-blur colored shadows), second accent hue, banned-word lists from the rule's negative prompt; clauses with no deterministic detector are reported honestly under not_assessed instead of guessed. owner:raven rules route through Raven's existing audit engines (page checks, contrast, tap targets) and fold results in under the delegating rule_id. Every finding cites an existing rule_id + concrete evidence — the engine prefers silence over a speculative nit. accept-verdict corpus precedents suppress previously-approved patterns. When the resolved binding carries design_notes, audit_taste VERIFIES each note against the artifact instead of only echoing it: url mode measures the rendered page's traits (scheme/luminance, canvas+WebGL, animations, scroll effects, text density, fonts, heading scale, loader, backdrop-filter), html mode extracts what it can statically, and every note comes back in note_assessments as present/partial/missing/unverifiable with trait-number evidence — design_notes are ACCEPTANCE CRITERIA for a build, not mood words. Missing notes become fidelity_findings (NOTE-, warn — block when a named library like three.js/gsap/lottie/anime.js or a branded loader is wholly absent), the target is compared against the binding's captured references (REF-* deltas on scheme, density, motion, type scale), and sparse-and-empty pages are flagged (TASTE-restraint-earned: sparseness must be earned by craft density, not achieved by deletion). fidelity_findings count toward the verdict. When a note names an expensive technique (three.js/WebGL, GSAP scroll choreography, anime.js staggered motion, glassmorphism, a branded loader, lottie, kinetic display type…), the result carries build_hints — a concrete recipe + canonical public example sources for that technique, so a failing audit hands the fix ammunition next to the missing finding; an expensive note is never license to drop it. Rules may carry a scope (e.g. portfolio-monochrome); pass surface to say what you're judging — scoped rules run at full severity on a matching surface, are skipped (reported under skipped_out_of_scope) on a non-matching one, and can warn but never block when surface is omitted. Better: pass project (or audit a bound url host) so a saved surface binding supplies the surface, per-rule overrides, and voice note automatically — on a NEW project with no binding, run get_taste_interview first (results carry a calibration_hint when calibration is missing). Verdict: BLOCK (any block finding) / WARN (any warn) / PASS.

talon_scanA

Run Raven's deterministic detector engine over a page — no LLM, pure measurement. Covers color-system discipline (palette budget, near-duplicate hex, hue diversity), spacing-grid conformance (base-unit, scale count), type-scale/rhythm (size count, body line-height, measure, font-family budget), heading/landmark structure, motion-duration/easing sanity (flashing-animation risk, prefers-reduced-motion coverage), and orphan-stretch/horizontal-overflow geometry. Pass html, url (rendered headless), or pre-measured elements+viewport (the same DevTools-snippet shape audit_layout takes — required for the two geometry rules). Every finding cites the src/data/principles/*.json entry it derives from. Pass project (and profile) to resolve a saved taste surface binding (see bind_taste_surface) — a finding the binding silences via an 'off' override is still returned, flagged waived_by_taste:true, never dropped.

talon_rulesA

Enumerate Raven's Talon detector rule corpus — id, category, severity, taste scope, and the src/data/principles/*.json entry each rule cites. No scan required; use this to show a client 'why' before or instead of running talon_scan.

configure_design_system_sourceA

Save which local DESIGN.md file Raven should use for design-system inventory and comparison.

Prompts

Interactive templates invoked by user choice

NameDescription
preenFull grooming pass: mechanical scan, taste audit, and a fix-verification loop.
appraiseStructured critique against the caller's own taste portrait, findings ranked by recorded priorities.
cadenceType and rhythm pass: typography audit against Raven's typography principles.
plumageColor-system pass: contrast plus palette-discipline guidance from Raven's color principles.
truesightMechanical-only report: deterministic findings, no taste or subjective judgment.

Resources

Contextual data attached and managed by the client

NameDescription

No resources

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