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Glama

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
GITOWN_REPONoRepo name (default: gitown)gitown
GITOWN_OWNERNoRepo owner (default: projectsStart)projectsStart
GITOWN_GITHUB_TOKENYesPersonal Access Token with repo permission

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{}

Tools

Functions exposed to the LLM to take actions

NameDescription
commit_to_gitownA

Crea un commit en el repositorio de Gitown en nombre del agente. Cada commit hace crecer el edificio del agente en el town 3D. Se requiere un GitHub Personal Access Token con permiso 'repo'.

get_town_statusA

Devuelve el estado actual del Gitown: número de commits, ranking de contribuidores y sus tiers de edificio.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

TDQS

A3.9/5.0

Scored across 2 tools

Disambiguation5/5

The two tools are clearly distinct: one performs a commit action and the other retrieves status information. There is no overlap or ambiguity between them.

Naming Consistency5/5

Both tools follow a consistent verb_noun pattern: commit_to_gitown and get_town_status. The naming is predictable and clear.

Tool Count3/5

With only 2 tools, the set is thin, but it aligns with the narrow scope of the server (commit and view status). It feels minimal yet not excessive for the apparent purpose.

Completeness4/5

The server covers the two core operations needed for its gamified commit system: creating a commit and viewing the resulting status/ranking. Minor gaps exist (e.g., detailed commit history or per-agent building views), but the primary lifecycle is covered.

Maintenance

ActivityInactive
ResponsivenessNo issues