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Glama

play_move

Submit a legal move for an active game; the opponent replies immediately, returning the updated state for your next turn or game end.

Instructions

Play a move. The opponent replies straight away, so the returned state is your next turn (or the end of the game).

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
moveYesOne of the legal moves, as written in legal_moves.
game_idYesId returned by new_game.

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
stateYes
outcomeYesWhat happened after your move, including your opponent's reply.
your_moveYes

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.1.0

TDQS

B3.4/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden. It usefully discloses that the opponent replies immediately and the returned state is the next turn or game end, but it omits other behavioral details like error handling for illegal moves or required preconditions.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is two tightly written sentences with zero waste. The core action is front-loaded, and the behavioral note is equally concise.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the simple two-parameter tool, full schema coverage, and an existing output schema, the description is largely complete. It supplements the return behavior but does not cover edge cases like invalid moves, which are arguably handled elsewhere.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the schema already documents both parameters ('move' as a legal move from legal_moves and 'game_id' from new_game). The description adds no additional parameter meaning, so the baseline of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states a specific verb (Play) and resource (a move), making it clear what the tool does. It does not explicitly differentiate itself from siblings like analyze_position or get_state, but the action is unambiguous.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no explicit guidance on when to use this tool versus alternatives such as analyze_position or get_state. The description only states what the tool does, leaving usage context implied at best.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.