opgg-esports
OfficialServidor MCP de deportes electrónicos OP.GG
El servidor MCP de OP.GG Esports es una implementación del Protocolo de Contexto de Modelo que conecta fluidamente los datos de OP.GG Esports con agentes y plataformas de IA. Este servidor permite a los agentes de IA consultar los próximos calendarios de partidos de League of Legends e información mediante llamadas a funciones.
Descripción general
Este servidor MCP proporciona a los agentes de IA acceso a los datos de OP.GG Esports mediante una interfaz estandarizada. Desarrollado con TypeScript y Node.js, se conecta directamente a la API GraphQL de OP.GG Esports y formatea los datos de forma que los modelos de IA y los frameworks de agentes puedan procesarlos fácilmente.
Related MCP server: OP.GG MCP Server
Características
El servidor MCP de OP.GG Esports actualmente admite las siguientes herramientas:
get-lol-matches : recupera y formatea los próximos calendarios de partidos de League of Legends desde OP.GG Esports
Devuelve el nombre del partido, la liga, el estado, la puntuación, la hora programada y un enlace directo al partido.
Formatea los datos en un formato limpio y estructurado para el consumo de IA.
Instalación
Instalación mediante herrería
Para instalar OP.GG Esports MCP para Claude Desktop automáticamente a través de Smithery :
npx -y @smithery/cli install @opgginc/esports-mcp --client claudeUso de npm/pnpm
# Install dependencies
pnpm install
# Build the project
pnpm buildEjecutando el servidor
Usando pnpm
# Start the MCP server on stdio
pnpm startUsando Node.js directamente
# Start using Node.js
node dist/index.jsUsando npx
# Run directly with npx
npx -y @opgg/esports-mcpAgregar a la configuración de MCP
Para agregar este servidor a su configuración de MCP (por ejemplo, mcp_config.json de Windsurf), agregue la siguiente entrada:
{
"mcpServers": {
"opgg-esports": {
"command": "node",
"args": ["/path/to/esports-mcp/dist/index.js"]
}
}
}Alternativamente, puede utilizar el paquete npm si está publicado:
{
"mcpServers": {
"opgg-esports": {
"command": "npx",
"args": ["-y", "@opgg/esports-mcp"]
}
}
}Uso
El servidor MCP de OP.GG Esports se puede usar con cualquier cliente compatible con MCP. Aquí tienes algunos ejemplos:
Listado de herramientas disponibles
{ "type": "list_tools" }Respuesta:
{
"tools": [
{
"name": "get-lol-matches",
"description": "Get upcoming LoL match schedules from OP.GG Esports"
}
]
}Obtener los horarios de los próximos partidos
{
"type": "tool_call",
"tool_call": {
"name": "get-lol-matches"
}
}Respuesta:
{
"content": [
{
"type": "text",
"text": "Upcoming match schedules:\n\nMatch: Team A vs Team B\nLeague: LCK\nStatus: SCHEDULED\nScore: 0 - 0\nScheduled at: 4/6/2025, 7:00:00 PM\nDetails: https://esports.op.gg/matches/12345\n---\n..."
}
]
}Licencia
Este proyecto está licenciado bajo la licencia MIT: consulte el archivo de LICENCIA para obtener más detalles.
Enlaces relacionados
Available Tools
1 toolget-lol-matchesB
Get upcoming LoL match schedules from OP.GG Esports
| Name | Required | Description | Default |
|---|---|---|---|
No parameters | |||
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations provided, the description carries the full burden of behavioral disclosure. It mentions retrieving data ('Get') but lacks details on rate limits, authentication needs, error handling, or response format. This leaves significant gaps in understanding how the tool behaves operationally.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, efficient sentence that directly states the tool's function without any redundant or unnecessary information. It is perfectly front-loaded and wastes no words, making it highly concise and well-structured.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a zero-parameter tool with no output schema, the description adequately covers the basic purpose. However, it lacks details on behavioral aspects like data freshness, pagination, or error cases, which would be helpful given the absence of annotations and output schema.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The tool has zero parameters, and schema description coverage is 100%, so no parameter documentation is needed. The description appropriately doesn't discuss parameters, focusing instead on the tool's purpose, which aligns well with the empty input schema.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the action ('Get') and resource ('upcoming LoL match schedules from OP.GG Esports'), providing a specific purpose. It distinguishes the tool by specifying the data source (OP.GG Esports) and content type (match schedules). However, without sibling tools, full differentiation isn't demonstrated, preventing a perfect score.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description provides no guidance on when to use this tool versus alternatives, prerequisites, or contextual constraints. It merely states what the tool does without indicating appropriate scenarios or limitations, leaving usage entirely implicit.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections. Dates show when Glama detected each change.
1 tool update
- First observed
get-lol-matches
TDQS
With only one tool, there is no possibility of ambiguity or overlap between tools. The tool's purpose is clearly distinct as it is the sole operation available.
A single tool inherently has perfect naming consistency, as there are no other tools to compare against. The name 'get-lol-matches' follows a clear verb-noun pattern.
One tool is too few for a server named 'opgg-esports', which suggests a broader domain of esports data. This minimal set severely limits functionality and feels incomplete for the apparent scope.
The tool set is severely incomplete for an esports data server. It only provides match schedules, with no coverage for other essential data like results, team info, player stats, or tournament details, leaving significant gaps.
Resources
Unclaimed servers have limited discoverability.
Looking for Admin?
If you are the server author, to access and configure the admin panel.
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