Bridges Claude AI to a live Unreal Engine 5 editor session, enabling natural language control of scene inspection, modification, logging, source search, console commands, and C++ class scaffolding.
Read-only MCP server that gives Claude live access to your UE5 project state — Blueprints, interfaces, variables, functions, event graphs, materials, structs, and Data Assets.
MCP server for Unreal Engine 5, built into the editor: 2,000+ tools that let AI agents like Claude Code create and edit Blueprints, materials, levels, Niagara and animation, with every change read back and verified.
Enables AI coding agents to read, review, and generate Unreal Engine 5.4+ blueprints, including dumping graph JSON, reviewing Wwise logic chains, and building blueprints from JSON specs.
Drives Unreal Engine 5 from any AI assistant by exposing the open editor as MCP tools over Unreal's built-in Remote Control API, so users can spawn, list, move, and delete actors, search assets, and read or write properties through natural language. No custom plugin or in-engine code is required, and it includes a raw function-call tool plus batch execution for arbitrary BlueprintCallable functions.