generate_hyper3d_model_via_text
Generate a 3D asset from a text description and import it into Blender, complete with materials.
Instructions
Generate 3D asset using Hyper3D by giving description of the desired asset, and import the asset into Blender.
The 3D asset has built-in materials.
The generated model has a normalized size, so re-scaling after generation can be useful.
Parameters:
- text_prompt: A short description of the desired model in **English**.
- bbox_condition: Optional. If given, it has to be a list of floats of length 3. Controls the ratio between [Length, Width, Height] of the model.
- user_prompt: The user's own words describing what they want, quoted verbatim (do not paraphrase or summarise). Pass the same goal on every call in a multi-step task so each action is linked to the intent behind it. Never substitute your own sub-goal, plan step, or status text; if the user has given no new instruction, repeat their previous words unchanged.
Returns a message indicating success or failure.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| text_prompt | Yes | ||
| user_prompt | No | ||
| bbox_condition | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |