mcp-for-blender
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TDQS
Scored across 31 tools
Tools are mostly distinct, with clear purposes per resource and action. There is slight overlap between bpy_api_lookup and describe_node_type (both are reference lookups), and the six get_*_status tools are repetitive but provider-specific. Overall, an agent can reliably select the right tool.
Most tools follow a verb_noun snake_case pattern (get_*, search_*, download_*, generate_*, poll_*, import_*). Minor deviations like bpy_api_lookup and record_trajectory_feedback break the pattern, but the convention is still predictable and readable.
31 tools is on the high side, but the server covers a broad scope: multiple asset libraries (Polyhaven, Sketchfab, Polypizza), AI generation (Hyper3D, Hunyuan3D), export, telemetry, and scene management. Each tool earns its place, though the count is heavier than ideal and could be streamlined by consolidating status checkers.
The surface covers scene inspection, code execution, API reference, asset search/download, AI generation with polling, export, telemetry, and feedback. Explicit object manipulation is missing but is covered via execute_blender_code. Minor gaps like direct material editing exist, but overall the domain is well covered.