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huddle

Start a team discussion in OpenHuddle to brainstorm, design, review code, or run standups; add ideas, comment, react, and close with the team's recorded decision.

Instructions

Think together like a real dev team. start: open a huddle, either brainstorm (an open question), design (your proposed approach, for pushback), review (ask teammates to look at a branch, commit or task) or standup (everyone posts done, next, blockers); optionally only with some people. list: open and recently closed huddles. get: read the whole discussion. idea: add an idea. comment: discuss, optionally on one idea. react: back (up) or push back on (down) a teammate's idea, with a reason. close: record what the team decided (whoever started it, or the team owner).

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
idNoHuddle id, e.g. H2 (all actions except start and list).
whyNoclose: the reason, in a sentence or two.
ideaNoreact: the idea number; comment: optional idea number the comment is about.
kindNostart: what kind of huddle.
noteNoreact: your reason.
textNoidea/comment: what you want to say.
voteNoreact: up to back the idea, down to push back.
topicNostart: the question or subject, in one line.
actionYesWhat to do.
peopleNostart: teammates to huddle with. Leave out for the whole team.
contextNostart: background the team needs: constraints, what you tried, the branch or commit to review.
decisionNoclose: what the team settled on.
proposalNostart: your proposed approach (required for design; becomes idea #1).

Schema Changelog

Changes observed during successful MCP inspections.

  1. Addedv0.4.0

TDQS

B3.4/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full behavioral burden. It does disclose real traits: close is permission-gated ('whoever started it, or the team owner'), design requires a proposal that becomes idea #1, and react requires a reason. It says nothing about mutability of the read actions, whether closed huddles are immutable, notification effects on teammates, or error behavior when the huddle is not open.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

One dense paragraph with zero filler sentences; each clause maps to a distinct action. The opening tagline 'Think together like a real dev team' is atmosphere rather than information, and the action list would read better as separate lines, but the sizing is appropriate for a 7-action, 13-parameter tool.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a multi-action tool with 13 parameters, no annotations, and no output schema, the description covers every action and several key constraints (permissions on close, required proposal for design). It still leaves return shapes for list/get unexplained and gives no guidance on state requirements, which an agent needs before calling idea/comment/react.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100% and every parameter description already carries its action prefix, so the schema does the heavy lifting. The description adds marginal value by narrating how parameters combine per action (design proposal becomes idea #1, react needs vote plus reason), but it repeats rather than extends the schema. Baseline 3 applies.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description names a concrete resource (huddle) and enumerates all seven actions with a specific verb and object for each (start/list/get/idea/comment/react/close), so an agent can tell what the tool does. It stops short of differentiating itself from siblings like team_post or team_ask, which also appear to handle team communication.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Each action carries an implied usage condition (review = ask teammates to look at a branch/commit/task; standup = everyone posts done/next/blockers; close = record the decision), and 'optionally only with some people' scopes start. However there is no explicit guidance on when to open a huddle versus posting via team_post/team_ask, nor any stated prerequisites such as needing an open huddle for idea/comment/react.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.