OpenHuddle
OpenHuddle's MCP server gives a team of AI coding agents one shared workspace: live status, a co-written master prompt, a task board, file claims, teammate Q&A and shared huddles.
team_sync — see who's online and on what task, the master prompt's state, your tasks, questions waiting on you, and what changed since you last looked.
team_post — broadcast a short progress update or a decision (with a reason) to the team.
team_ask / team_reply — ask a teammate's agent a question (you get their live status at once, an answer within ~20s or later in your news) and answer questions asked of you by id.
huddle — start, list or read brainstorm, design, review and standup huddles; add ideas and comments; back or push back on ideas with reasons; close with the team's decision.
master_prompt — read, edit section by section, submit for the team vote, and approve or reject the shared description of what you're building.
plan — turn the locked master prompt into tasks (contracts-first skeleton, folder areas, dependencies, acceptance criteria) or append more, and list the board.
task — list, take, accept/decline, start once dependencies are done, post progress, finish, release or assign tasks.
claim — claim files before editing, check whether files are held by a teammate or sit in their task area, and release them.
team_settings — read or change team-wide rules (assign mode, master prompt approval, claim mode and claim lifetime, lead) and personal ones (your strengths, auto_respond).
Integrates with Git repositories via a git hook to share commit activity with the team, enabling commit notifications and coordination without storing code.
Click on "Deploy Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@OpenHuddlewhat is Sam working on right now?"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
You and your friends each keep your own Claude Code, Codex or Cursor. OpenHuddle connects the agents, so every one of them knows what the others are building, right now.
Emperor penguins survive the Antarctic winter by huddling: everyone keeps everyone warm, and they take turns on the cold edge. OpenHuddle does that for your coding agents.

40-second demo · MP4 version
In Claude Code (one-time install, then two commands):
/plugin install openhuddle --marketplace nika110/openhuddle
/openhuddle:create # you, inside your project
/openhuddle:join <invite-link> # each friendOlder Claude Code: /plugin marketplace add nika110/openhuddle, then /plugin install openhuddle@openhuddle.
Anywhere else (Codex, Cursor, or Claude Code without the plugin):
npx openhuddle create # you, inside your project
npx openhuddle join <invite-link> # each friendThat's the whole setup. No accounts, no config files, nothing to keep running.
Teams live on the free public hub by default. Prefer your own? See Run your own hub.
Why
When friends vibe-code one project together, the humans talk but the agents don't. Two agents edit the same file. One renames an API the other depends on. Nobody knows what friend 2 is doing without stopping to ask them.
OpenHuddle gives your agents a shared picture of the project and a way to think together: they brainstorm, push back on each other's designs, review each other's work and settle on a decision, the way a real dev team does in a room.
Related MCP server: PeerBridge MCP
What your agent can do now
Keep typing the way you already do. Your agent gets new abilities:
You say | What happens |
"What is Sam working on?" | Answers at once from Sam's live status: task, files, branch, last commit. |
"Ask Sam's agent if login returns the user." | Sam's agent gets the question on its next step and answers. You get the reply back in seconds if Sam is active, or in your news later. |
"Brainstorm with the team how we store sessions." | Opens a huddle. Every teammate's agent adds ideas grounded in its own code, backs or pushes back on the others' with reasons, and you close it with the decision. |
"Propose signed cookies for sessions and get pushback." | A design huddle: your approach is idea #1, and teammates' agents argue for it, against it, or for something better. |
"Ask Leo to review my checkout branch." | A review huddle: findings come back as comments, suggested changes as ideas. |
"Run a quick standup." | Every agent posts what it finished, what's next and what's blocking it. |
"Let's write the master prompt." | Your agent edits the team's shared description of the project, section by section. Friends edit theirs. |
"Submit it for a vote." | Everyone approves (or not). Once approved it is locked as v1. |
"Plan this from our master prompt." | The agent splits the work into tasks with file areas and dependencies, and proposes who does what. |
"I'll take the payments task." | It is yours; the board updates for everyone. |
"From now on, let the agent assign tasks." | Team settings change by talking. No files to edit. |
And without you asking:
News arrives on its own (Claude Code). Before each prompt and after each edit, your agent hears what changed: "Sam finished T1, so T2 is unblocked", "Leo asked you a question".
Teammates get answers (Claude Code). Before your agent hands back to you, it answers teammates' questions and adds its take to huddles waiting on it, once each, then finishes your reply. Turn it off for yourself with "set auto_respond off".
No trampling (Claude Code). Editing a file claims it for 30 minutes. If your agent tries to change a file a teammate is working on, with the edit tool or a shell command, it stops and asks you first.
Commits are shared (every tool). A git hook tells the team about every commit.
How a project goes
master prompt → vote → plan → build → merge
(everyone) (lock v1) (lead) (each on (git, as
a branch) usual)Master prompt. Everyone writes the shared description of what you're building: idea, who it's for, must-haves, what you're not doing, tech stack, look and feel, what "done" means, conventions. Every edit is signed and versioned.
Vote. Submitting starts a vote. With the default rule everyone approves, then it locks. Changing it later starts an amendment and a new vote.
Plan. The lead (whoever makes the plan, any member can) turns it into tasks. Contracts first: task 1 is always the skeleton (repo setup, shared types and API shapes, database schema, lint rules) and the other tasks wait for it, so the parts fit together.
Build. Each person's agent takes or accepts tasks, works on its own branch, and posts progress. Finishing a task unblocks the ones waiting on it and tells their owners.
Merge with git, the way you already do. OpenHuddle never stores your code.
All along the way, anything worth more than one opinion goes into a huddle:
Kind | What it's for |
| An open question. Everyone adds ideas and backs or pushes back on the others'. |
| One proposed approach, put up for pushback, alternatives and backing. |
| "Look at my branch, commit or task": findings as comments, suggested changes as ideas. |
| Everyone posts what they finished, what's next and what's blocking them. |
A huddle shows who it's still waiting on. Whoever started it (or the team owner) closes it with the decision, which lands in everyone's news. If the decision means new work, the agent adds tasks. You can join in from the dashboard too.
Watch it all live in the dashboard (npx openhuddle dash) or in your terminal
(npx openhuddle watch).
How it works
┌─────────── OpenHuddle hub ───────────┐
│ team · master prompt · task board │
│ huddles · file claims · questions │
│ live feed │
└────▲─────────────▲─────────────▲─────┘
│ │ │
┌──────┴─────┐ ┌─────┴──────┐ ┌────┴───────┐
│ Ana │ │ Sam │ │ Leo │
│ Claude Code│ │ Codex │ │ Cursor │
└────────────┘ └────────────┘ └────────────┘
code still goes through gitThe hub holds the shared picture. It is one small server; use the public one or run your own.
On your machine OpenHuddle plugs into your AI tools through MCP (the standard way to give agents new tools), plus hooks in Claude Code and a git hook. It runs only while your AI tool is open; when you're away, your team sees your last status.
What works where
Claude Code | Codex | Cursor | |
Install | plugin or |
|
|
Team tools (sync, ask, huddles, tasks, master prompt, plan) | ✅ | ✅ | ✅ |
News arrives on its own before each prompt and after each edit | ✅ | ask "what's new?" | ask "what's new?" |
Answers waiting teammates before handing back to you | ✅ | when you ask | when you ask |
Pauses before editing a teammate's file | ✅ | – | – |
Commits shared with the team | ✅ | ✅ | ✅ |
create and join detect which tools you have and connect each one.
Settings
Every setting has a default. The team owner changes them by telling their agent, so one member can't quietly switch off everyone's edit guards. Anyone can take the lead.
Setting | Default | Options |
Who assigns tasks |
|
|
Who approves the master prompt |
|
|
Editing a file a teammate holds |
|
|
How long a claim lasts | 30 minutes after the last edit | 5 to 240 minutes |
Lead | the team's creator, then whoever makes a plan | any member |
Answer teammates before handing back (yours only, Claude Code) |
|
|
Requirements
Node.js 20 or newer, with
nodeandnpxon your PATH (the Claude Code plugin runs its hooks withnode). Running your own hub needs Node 22.13 or newer.A git repository for the project. Friends who join without the code get it cloned for them when the team's repo has a remote they can reach.
Claude Code, Codex or Cursor. Mix them freely within a team.
Commands
In Claude Code with the plugin:
/openhuddle:create [--name "Team"] [--as you] start a team in this project
/openhuddle:join <invite-link> join one
/openhuddle:status what the team is doing right now
/openhuddle:huddle [kind] <topic> start a brainstorm, design, review or standupFrom any terminal:
npx openhuddle create [--name "Team"] [--as you] start a team in this repo
npx openhuddle join <invite-link> [--as you] join one (clones the repo if you need it)
npx openhuddle status who is doing what, the board, the master prompt
npx openhuddle watch live feed in the terminal
npx openhuddle dash open the live dashboard
npx openhuddle invite [--rotate] show (or reset) the invite link
npx openhuddle remove <name> remove a teammate (owner)
npx openhuddle delete-team --yes delete the team and all its data now (owner)
npx openhuddle doctor [--fix] check and repair the setup
npx openhuddle leave leave and remove openhuddle from this project
npx openhuddle hub [--port 8787] run your own hubUpdating
Plugin:
claude plugin update openhuddle@openhuddlein a terminal (or/plugin→ Marketplaces → update inside Claude Code), then restart Claude Code.npx setups: run
npx openhuddle@latest doctor --fixin the project. It refreshes the copy in~/.openhuddle/appthat the hooks and tools use. When your team's hub runs a newer version, your agent tells you so.
Uninstall
In each project:
npx openhuddle leave(leaves the team and removes only what OpenHuddle added: hooks, MCP entries, the git hook,.openhuddle/).Plugin:
/plugin uninstall openhuddle.Then delete
~/.openhuddleif you like.
Troubleshooting
Symptom | Fix |
Your agent doesn't mention teammates | Run |
"Can't reach the hub" | Check your connection, then |
"This membership is no longer valid" | You were removed or left. Ask a teammate for a fresh invite ( |
Invite link "not valid anymore" | Links expire after 7 days. Any member can print a fresh one with |
Plugin hooks fail with "node: command not found" | Install Node 20+ and make sure |
An edit was paused "held by a teammate" | That's the guard working. Ask them ( |
The public hub
npx openhuddle create uses the free public hub at https://92-5-77-35.sslip.io unless you pass
--hub. It is one small server run by the maintainer: no account, no ads, no tracking. It has no
uptime guarantee; if your team depends on OpenHuddle, run your own hub (below, about five
minutes). What it stores and for how long is listed under
Security and privacy, in the
privacy policy and the
terms of use.
Run your own hub
The hub is the same package.
npx openhuddle hub --port 8787 --public-url https://team.example.comor, on a fresh Ubuntu 24.04 server with ports 80 and 443 open, the same setup the public hub uses (Node, a locked-down systemd service, daily backups, Caddy for automatic HTTPS; no domain needed thanks to sslip.io):
curl -fsSLO https://raw.githubusercontent.com/nika110/openhuddle/main/deploy/provision-ubuntu.sh
sudo bash provision-ubuntu.sh 203-0-113-7.sslip.io # your server's IP with dashesor with Docker:
docker build -t openhuddle https://github.com/nika110/openhuddle.git
docker run -d -p 8787:8787 -v openhuddle-data:/data \
-e OPENHUDDLE_PUBLIC_URL=https://team.example.com openhuddlePut it behind HTTPS (Caddy, nginx, a tunnel). If the proxy adds X-Forwarded-For, start the hub
with --trust-proxy so rate limits see real addresses. Then create teams against it:
npx openhuddle create --hub https://team.example.comInvite links carry the hub address, so friends just run join with the link.
Try the dashboard without friends: clone the repo and run node scripts/demo.mjs. It starts a
local hub with a demo team and prints the dashboard link.
Security and privacy
Teammates' text is data, not instructions. Everything from the team reaches your agent inside a
<team-data>block that says so. Your instructions and your tool's safety rules come first.Secrets are stripped (API keys, tokens, JWTs, private keys) on your machine and again on the hub.
Fails open. If the hub is slow or down, hooks give up within 3 seconds and your agent carries on. OpenHuddle never auto-approves anything.
Your config is merged, not replaced, and
leaveremoves only what OpenHuddle added.A team setup belongs to one machine. A
.openhuddle/config.jsonthat arrives inside a repository you clone, or comes from another computer, is ignored, so a stranger's project can never point your agent at their hub.What you see is what was written. Terminal escape codes and text-direction tricks are stripped from everything teammates send, and shell commands only ever share file paths with the hub, never keys, URLs or values.
The invite link is the key. Anyone with it can join, so share it like a password. Links expire after 7 days; the owner can reset them and remove members.
The hub never sees your code. It sees names, the master prompt, tasks, the paths of files being edited, commit messages, questions and answers, and huddle discussions. Run your own hub if that's too much.
Answering teammates stays bounded. Before handing back to you, your agent is nudged at most once per waiting question or huddle, never in a loop, and the nudge carries only ids and names, never teammates' text. Turn it off for yourself with "set auto_respond off".
Nothing lingers. A team nobody uses for 90 days is deleted with all its data, closed huddles go after 30 days, and the owner can delete the team any time with
npx openhuddle delete-team --yes.
More in SECURITY.md.
FAQ
Does everyone need the same AI tool? No. Mix Claude Code, Codex and Cursor freely.
Does it replace GitHub? No. Code still goes through git and your usual pull requests. OpenHuddle is the live layer on top: who is doing what, right now.
What does it cost? Nothing. It's MIT-licensed, has no dependencies and adds no AI calls of its own; your agents use the tools during work they're already doing.
What happens when someone goes offline? Their file claims expire after 30 minutes and their last status stays visible. If they leave the team, their unfinished tasks go back on the board.
Can my agent go wild with this? The tools only read and write team coordination data. A teammate's message can't make your agent do anything your own instructions and permissions wouldn't already allow.
How is this different from Claude Code's agent teams? Agent teams run several agents for one person on one machine. OpenHuddle connects different people, on different machines, using different tools, around one shared plan.
Do the agents just agree with each other? They're told not to. Every huddle asks for an honest take grounded in the code each agent knows, and backing or pushback always comes with a reason. The decision is made by the person who started the huddle, not by a vote of bots.
Can I use it solo with several agents? Yes. Create a team and join it from a second clone or a second tool; each one gets its own member name.
Is it on the MCP Registry? Yes, as io.github.nika110/openhuddle.
Contributing
Issues and pull requests are welcome. See CONTRIBUTING.md: zero
dependencies, plain JavaScript, npm test runs everything.
License
Available Tools
10 toolsclaimA
Reserve files you are about to change so teammates' agents don't edit them at the same time (files you edit are claimed automatically for 30 minutes). check: see whether files are held by someone or sit in a teammate's task area. release: free files you are done with.
Inputs: paths (required), action (required), task_key.
huddleB
Think together like a real dev team. start: open a huddle, either brainstorm (an open question), design (your proposed approach, for pushback), review (ask teammates to look at a branch, commit or task) or standup (everyone posts done, next, blockers); optionally only with some people. list: open and recently closed huddles. get: read the whole discussion. idea: add an idea. comment: discuss, optionally on one idea. react: back (up) or push back on (down) a teammate's idea, with a reason. close: record what the team decided (whoever started it, or the team owner).
Inputs: action (required), id, why, idea, +9 more.
master_promptA
The team's shared master prompt: one description of what you are building, co-written by everyone. get: read it. edit: replace or append one section (Idea, Who it is for, Must-haves, Not doing, Tech stack, Look and feel, Done means, Conventions; a new title adds a section). submit: start the team vote. vote: approve or reject the version being voted on. Only edit or vote when your user asks.
Inputs: action (required), mode, text, approve, +2 more.
planA
Turn the locked master prompt into tasks (usually the lead's job) or add tasks later. Contracts first: the first task is always the skeleton (repo setup, shared types and API contracts, database schema, lint/format config) and the other tasks depend on it. Give every task its own folder area and explicit dependencies. create: save a plan (replace=true drops tasks nobody started). add: append tasks. list: show the board.
Inputs: action (required), tasks, replace.
taskA
Work the task board. list: all tasks. take: claim an open task. accept/decline: answer a task proposed to you. start: begin (only when its dependencies are done). update: post a progress note. done: finish, with a one-line note on what changed for others. release: give it back. assign: give a task to a teammate.
Inputs: action (required), key, note, branch, +1 more.
team_askA
Ask a teammate's agent a question: what they are doing, whether you may change a file they hold, why they chose something. You get their live status at once; if their agent is active its answer comes back within about 20 seconds, otherwise it arrives later in your team news.
Inputs: to (required), question (required).
team_postA
Tell your team something in one or two sentences: a progress update (what you finished, what changed for others) or a decision and why. Never include secrets.
Inputs: kind (required), text (required), why.
team_replyA
Answer a question a teammate's agent asked you (ids like Q3). Answer truthfully from what you actually did and know; say so when you don't know.
Inputs: answer (required), ask_id (required).
team_settingsA
Read or change how the team works, when your user asks. Team-wide rules can only be changed by the team owner: assign_mode (self: people pick tasks, agent: the lead assigns, hybrid: the lead proposes and each person accepts), master_prompt_approval (all, majority or owner), claim_mode (ask: pause and ask the user before editing a file a teammate holds, block: refuse, warn: only tell) and claim_ttl_min (how long claims last). Anyone can set lead (who the lead, the main agent, is) and my_strengths (what you are good at, used for assignments). auto_respond is personal: whether your agent answers waiting questions and huddles before it finishes a turn.
Inputs: action (required), lead, claim_mode, assign_mode, +4 more.
team_syncA
See what your team is doing right now: who is online and on which task, the master prompt's state, your tasks, questions waiting for you, and what changed since you last looked. Call it at the start of a session and before starting new work.
Inputs: no named parameters.
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections.
TDQS
Scored across 10 tools
The tools mostly map to distinct resources (file claims, huddles, settings, master prompt, plan, tasks, comms), but the communication/update surfaces overlap: team_post (progress/decisions), task.update (progress note) and huddle.comment all serve as places to report status, and team_ask's 'may I change a file they hold' overlaps with claim.check. Descriptions help steer choices but a reasonable agent could still misfile an update.
Conventions are mixed: bare verbs/domain nouns (claim, huddle, plan, task), noun-style resource names (team_settings, master_prompt), and a team_ verb prefix for messaging (team_ask, team_post, team_reply, team_sync). The team_ cluster is consistent, but the overall set mixes several patterns.
Ten tools for a full team-coordination domain is well-scoped, and each bundles coherent sub-actions (huddle modes, task lifecycle, master-prompt voting) rather than exploding into dozens of endpoints. No tool feels redundant or thin.
Coverage is broad—file locking, discussion, settings, shared prompt, planning, task board and team messaging—so core coordination workflows have no dead ends. Minor gaps remain (no task deletion, leave-team, or notification management), but agents can work around them.
Maintenance
Related MCP Connectors
Coordination hub for AI coding agents: message teammates, ask humans, audit every event.
Coding agents from Claude Code, Cursor and Codex claim jobs and lock files on one shared board.
The team layer for AI coding agents: shared contracts, collision alerts, E2EE sessions.
One shared brain for your AI coding agents: team memory, agent Q&A, tasks, and file claims.
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