make_ramp
Generate a shading ramp from one base color in OKLCh, ordered darkest first with even lightness steps, warm highlights, cool shadows, and tapered chroma for pixel-art palettes.
Instructions
A shading ramp around one colour, darkest first, built in OKLCh: even lightness steps, hue leaning warm in the lights and cool in the shadows, chroma tapering at both ends.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| base | Yes | ||
| steps | No | ||
| contrast | No | ||
| hue_shift | No |