HueMCP
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| HUE_TIMEOUT | No | Per-request timeout in seconds | 10 |
| HUE_VERIFY_TLS | No | 0 skip, 1 system trust, or path to CA bundle | 0 |
| HUE_BRIDGE_HOST | Yes | Hostname or IP of the bridge | |
| HUE_APPLICATION_KEY | Yes | Application key from the bridge |
Capabilities
Features and capabilities supported by this server
| Capability | Details |
|---|---|
| tools | {
"listChanged": false
} |
| prompts | {
"listChanged": false
} |
| resources | {
"subscribe": false,
"listChanged": false
} |
| experimental | {} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| list_lightsA | List every light on the bridge with on/off state, brightness, colour, and owner.
|
| list_roomsA | List rooms with their |
| list_zonesA | List zones with their Zones differ from rooms: a light belongs to exactly one room but can be in many zones (e.g. a "Downstairs" zone spanning Kitchen + Living room). |
| list_scenesA | List scenes. If |
| get_resourceA | Generic escape hatch — fetch a Hue resource by type, optionally by id.
|
| set_lightA | Update one light. Pass only the attributes you want to change. Use
|
| set_groupA | Control all lights in a room or zone at once via its Get this id from |
| activate_sceneA | Recall a scene — applies its stored light states to its target group.
|
| identify_lightA | Make a light breathe (briefly pulse) so you can physically locate it. |
| bridge_infoA | Return basic bridge identity (name, id, software version, time-zone). |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
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