Skip to main content
Glama

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault

No arguments

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{
  "listChanged": false
}
resources
{
  "subscribe": false,
  "listChanged": false
}
experimental
{}

Tools

Functions exposed to the LLM to take actions

NameDescription
searchB

Search the bundled Cities: Skylines II Wiki corpus and research datasets for gameplay, systems, and modding information. Results include dataset labels. Research evidence is time-bounded; check publication dates for current details.

get_pageA

Return a full page from the bundled Cities: Skylines II Wiki corpus or research datasets by page_id. Results include dataset labels. Research evidence is time-bounded; check publication dates for current details.

query_referenceA

Search page-level Cities: Skylines II Wiki corpus and research dataset references: titles, sections, URLs, and links. Results include dataset labels. Research evidence is time-bounded; check publication dates for current details.

get_snippetsB

Retrieve Cities: Skylines II modding code snippets extracted from the bundled wiki corpus.

scaffold_projectC

Scaffold a Cities: Skylines II mod project from a template.

write_project_fileC

Write files inside a configured Cities: Skylines II mod project workspace.

list_project_treeB

List files in a configured Cities: Skylines II mod project workspace.

build_projectC

Build a Cities: Skylines II mod project and return normalized diagnostics. This executes trusted workspace code; do not use it for arbitrary untrusted repositories.

analyze_projectB

Run static checks for Cities: Skylines II mod project structure and lifecycle patterns.

package_projectC

Create a zip package for a Cities: Skylines II mod project.

search_encyclopediaB

Search the local Cities: Skylines II in-game encyclopedia read from the user's installed game files.

get_encyclopedia_entryB

Return one local Cities: Skylines II in-game encyclopedia entry by entry_id.

source_statusA

Report Cities2-MCP source availability for the wiki corpus, bundled research datasets, and local game encyclopedia.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription
Achievementspage: cities2-docs:achievements
Applying Animation Curves to Multiple Emissive Light Sourcespage: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources
Asset Creation Guidepage: cities2-docs:asset-creation-guide
Asset Pipeline: Aging Treespage: cities2-docs:asset-pipeline-aging-trees
Asset Pipeline: Buildingspage: cities2-docs:asset-pipeline-buildings
Asset Pipeline: Decalspage: cities2-docs:asset-pipeline-decals
Asset Pipeline: Propspage: cities2-docs:asset-pipeline-props
Asset Pipeline: Surfacespage: cities2-docs:asset-pipeline-surfaces
Assets: Common Asset Principlespage: cities2-docs:assets-common-asset-principles
Assets: Import and Setup Aging Treespage: cities2-docs:assets-import-and-setup-aging-trees
Assets: Import and Setup Surfacespage: cities2-docs:assets-import-and-setup-surfaces
Assets: Importingpage: cities2-docs:assets-importing
Assets: Importing Decalspage: cities2-docs:assets-importing-decals
Assets: Package, Share and Uploadpage: cities2-docs:assets-package-share-and-upload
Assets: Setting Up Color Variationspage: cities2-docs:assets-setting-up-color-variations
Assets: Setting Up Decalspage: cities2-docs:assets-setting-up-decals
Assets: Setting Up Emissivepage: cities2-docs:assets-setting-up-emissive
Assets: Texture Sharingpage: cities2-docs:assets-texture-sharing
Atmospheric Piano Channelpage: cities2-docs:atmospheric-piano-channel
Beach Propertiespage: cities2-docs:beach-properties
Beginner's guidepage: cities2-docs:beginner-s-guide
Bridges and Portspage: cities2-docs:bridges-and-ports
Cities Skylines 2 Wikipage: cities2-docs:cities-skylines-2-wiki
Cities Skylines IIpage: cities2-docs:cities-skylines-ii
Citizenspage: cities2-docs:citizens
City Stationspage: cities2-docs:city-stations
Climatepage: cities2-docs:climate
Cloud Lounge FMpage: cities2-docs:cloud-lounge-fm
Cold Wave Channelpage: cities2-docs:cold-wave-channel
Colossal Orderpage: cities2-docs:colossal-order
Common ECS Componentspage: cities2-docs:common-ecs-components
Commonly units in the gamepage: cities2-docs:commonly-units-in-the-game
Community-made guidespage: cities2-docs:community-made-guides
Creating a Settings Filepage: cities2-docs:creating-a-settings-file
Creating a Toolpage: cities2-docs:creating-a-tool
Creating and sharing intersection assetspage: cities2-docs:creating-and-sharing-intersection-assets
Creating UI And Code Modspage: cities2-docs:creating-ui-and-code-mods
Debuggingpage: cities2-docs:debugging
Deluxe Relax Stationpage: cities2-docs:deluxe-relax-station
Developer diariespage: cities2-docs:developer-diaries
Developer modepage: cities2-docs:developer-mode
Development Treepage: cities2-docs:development-tree
Districtspage: cities2-docs:districts
Downloadable contentpage: cities2-docs:downloadable-content
Dragon Gatepage: cities2-docs:dragon-gate
Economypage: cities2-docs:economy
ECS - Entity Component Systempage: cities2-docs:ecs-entity-component-system
Editor: Asset and Prefab Inspectorpage: cities2-docs:editor-asset-and-prefab-inspector
Editor: Interfacepage: cities2-docs:editor-interface
Editor: Snapping and Tool Modespage: cities2-docs:editor-snapping-and-tool-modes
Extra assets importerpage: cities2-docs:extra-assets-importer
Extra assets importer/Advancedpage: cities2-docs:extra-assets-importer-advanced
Extra assets importer/Basicspage: cities2-docs:extra-assets-importer-basics
Extra assets importer/json filespage: cities2-docs:extra-assets-importer-json-files
Extra assets importer/Local assetspage: cities2-docs:extra-assets-importer-local-assets
Extra assets importer/Surfacespage: cities2-docs:extra-assets-importer-surfaces
Feelgood Funk Radiopage: cities2-docs:feelgood-funk-radio
How To Avoid Memory Leakspage: cities2-docs:how-to-avoid-memory-leaks
Iceflake Studiospage: cities2-docs:iceflake-studios
Info viewspage: cities2-docs:info-views
Jade Road Radiopage: cities2-docs:jade-road-radio
Landmarkspage: cities2-docs:landmarks
Landscapingpage: cities2-docs:landscaping
Launch Parameterspage: cities2-docs:launch-parameters
Leisure Venuespage: cities2-docs:leisure-venues
Localize your modpage: cities2-docs:localize-your-mod
Loggingpage: cities2-docs:logging
Main Page/linkspage: cities2-docs:main-page-links
Main Page/newspage: cities2-docs:main-page-news
Map Creationpage: cities2-docs:map-creation
Map Creation: Climatepage: cities2-docs:map-creation-climate
Map Creation: Creating Custom Map Tile Prefabspage: cities2-docs:map-creation-creating-custom-map-tile-prefabs
Map Creation: Detailingpage: cities2-docs:map-creation-detailing
Map Creation: Editor Basicspage: cities2-docs:map-creation-editor-basics
Map Creation: Outside Connectionspage: cities2-docs:map-creation-outside-connections
Map Creation: Resourcespage: cities2-docs:map-creation-resources
Map Creation: Settings and Polishpage: cities2-docs:map-creation-settings-and-polish
Map Creation: Sharing on Paradox Modspage: cities2-docs:map-creation-sharing-on-paradox-mods
Map Creation: Terrainpage: cities2-docs:map-creation-terrain
Map Creation: Waterpage: cities2-docs:map-creation-water
Mapspage: cities2-docs:maps
Mediterranean Heritagepage: cities2-docs:mediterranean-heritage
Mod Key Bindingpage: cities2-docs:mod-key-binding
Mod securitypage: cities2-docs:mod-security
Moddingpage: cities2-docs:modding
Modding Toolchainpage: cities2-docs:modding-toolchain
Modding Toolchain on Linuxpage: cities2-docs:modding-toolchain-on-linux
Modern Architecturepage: cities2-docs:modern-architecture
Naming Folder And Filespage: cities2-docs:naming-folder-and-files
Natural resourcespage: cities2-docs:natural-resources
Office Evolutionpage: cities2-docs:office-evolution
Options menupage: cities2-docs:options-menu
Options menu/Graphicspage: cities2-docs:options-menu-graphics
Options UIpage: cities2-docs:options-ui
Paradox Interactivepage: cities2-docs:paradox-interactive
Paradox Modspage: cities2-docs:paradox-mods
Patch 1.0.Xpage: cities2-docs:patch-1-0-x
Patch 1.1.Xpage: cities2-docs:patch-1-1-x
Patch 1.2.Xpage: cities2-docs:patch-1-2-x
Patch 1.3.Xpage: cities2-docs:patch-1-3-x
Patch 1.4.Xpage: cities2-docs:patch-1-4-x
Patch 1.5.Xpage: cities2-docs:patch-1-5-x
Patch 1.6.Xpage: cities2-docs:patch-1-6-x
Patchespage: cities2-docs:patches
Policiespage: cities2-docs:policies
Pollutionpage: cities2-docs:pollution
Postpage: cities2-docs:post
Pre-order packpage: cities2-docs:pre-order-pack
Prefab - Quick Startpage: cities2-docs:prefab-quick-start
PrefabSystempage: cities2-docs:prefabsystem
Progressionpage: cities2-docs:progression
Queriespage: cities2-docs:queries
Region packspage: cities2-docs:region-packs
Residentialpage: cities2-docs:residential
Roadspage: cities2-docs:roads
San Francisco Setpage: cities2-docs:san-francisco-set
Service buildingspage: cities2-docs:service-buildings
Servicespage: cities2-docs:services
Signature buildingspage: cities2-docs:signature-buildings
Skyrail Radiopage: cities2-docs:skyrail-radio
Skyscraperspage: cities2-docs:skyscrapers
Skyvepage: cities2-docs:skyve
Smooth Vibes FMpage: cities2-docs:smooth-vibes-fm
Soft Rock Radiopage: cities2-docs:soft-rock-radio
Substance 3D Painter Setuppage: cities2-docs:substance-3d-painter-setup
Subway Station Measurementspage: cities2-docs:subway-station-measurements
Supply Chainspage: cities2-docs:supply-chains
Synth and Steel Radiopage: cities2-docs:synth-and-steel-radio
Systemspage: cities2-docs:systems
Systems and Components catalogpage: cities2-docs:systems-and-components-catalog
Themepage: cities2-docs:theme
Tourismpage: cities2-docs:tourism
Trafficpage: cities2-docs:traffic
Train Station Measurementspage: cities2-docs:train-station-measurements
Transportationpage: cities2-docs:transportation
Tutorial videospage: cities2-docs:tutorial-videos
UI Moddingpage: cities2-docs:ui-modding
Urban Promenadespage: cities2-docs:urban-promenades
Vehiclepage: cities2-docs:vehicle
Zoningpage: cities2-docs:zoning
Adding Custom Assets Developer Diarypage: cities2-research:adding-custom-assets-developer-diary
Behind the Scenes #2 - Editorpage: cities2-research:behind-the-scenes-2-editor
Bridges and Ports Developer Diary #1 - Bridgespage: cities2-research:bridges-developer-diary
Development Diary #11 - Citizen Simulation and Lifepathpage: cities2-research:citizen-simulation-and-lifepath-developer-diary
City Corner Series 1-8page: cities2-research:city-corner-series-1-8
City Corner Series 9-11page: cities2-research:city-corner-series-9-11
Development Diary #5 - City Servicespage: cities2-research:city-services-developer-diary
City Stations & Office Evolution Tutorialpage: cities2-research:city-stations-office-evolution-tutorial
Modding Development Diary #3 - Code Moddingpage: cities2-research:code-modding-developer-diary
Decorations Patch Developer Diarypage: cities2-research:decorations-patch-developer-diary
Cities: Skylines II - Designing a Five-Way Interchangepage: cities2-research:designing-a-five-way-interchange
Detailer's Patch #2 Developer Diarypage: cities2-research:detailers-patch-2-developer-diary
Economy 2.0 Developer Diariespage: cities2-research:economy-2-0-developer-diaries
Development Diary #9 - Economy and Productionpage: cities2-research:economy-and-production-developer-diary
Everything New in the Bike Patch Tutorialpage: cities2-research:everything-new-bike-patch-tutorial
How to Use the New Modular Ports and Ferries Tutorialpage: cities2-research:how-to-use-new-modular-ports-and-ferries-tutorial
Iceflake Studios May 2026 Cities: Skylines II AMApage: cities2-research:iceflake-studios-reddit-ama
Cities: Skylines II - Let's Talk Transit & Trafficpage: cities2-research:lets-talk-transit-and-traffic
Cities: Skylines II - Map Making in Summer Solsticepage: cities2-research:map-making-in-summer-solstice
Modding Development Diary #1 - Paradox Modspage: cities2-research:paradox-mods-developer-diary
Quays and Piers Developer Diarypage: cities2-research:quays-and-piers-developer-diary
Skyscrapers by REV0 Developer Diarypage: cities2-research:skyscrapers-by-rev0-developer-diary
Cities: Skylines II - Spring Cleaning Livestreamspage: cities2-research:spring-cleaning-livestreams
Tapping the Entity Component System for Cities: Skylines IIpage: cities2-research:tapping-ecs-cities-skylines-ii
Tile Upkeep Explainedpage: cities2-research:tile-upkeep-explained
Achievements [Introduction]chunk: cities2-docs:achievements#1
Achievements [Base Game Achievements]chunk: cities2-docs:achievements#2
Achievements [Base Game Achievements]chunk: cities2-docs:achievements#3
Applying Animation Curves to Multiple Emissive Light Sources [Introduction]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#1
Applying Animation Curves to Multiple Emissive Light Sources [Getting started]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#2
Applying Animation Curves to Multiple Emissive Light Sources [Post-import checks]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#3
Applying Animation Curves to Multiple Emissive Light Sources [Post-import checks]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#4
Applying Animation Curves to Multiple Emissive Light Sources [Post-import checks]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#5
Applying Animation Curves to Multiple Emissive Light Sources [Post-import checks]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#6
Applying Animation Curves to Multiple Emissive Light Sources [Post-import checks]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#7
Applying Animation Curves to Multiple Emissive Light Sources [Post-import checks]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#8
Applying Animation Curves to Multiple Emissive Light Sources [Post-import checks]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#9
Applying Animation Curves to Multiple Emissive Light Sources [Principles regarding animation curves and light effects]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#10
Applying Animation Curves to Multiple Emissive Light Sources [Principles regarding animation curves and light effects]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#11
Applying Animation Curves to Multiple Emissive Light Sources [Principles regarding animation curves and light effects]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#12
Applying Animation Curves to Multiple Emissive Light Sources [Adding animation curves to your asset]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#13
Applying Animation Curves to Multiple Emissive Light Sources [Adding animation curves to your asset]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#14
Applying Animation Curves to Multiple Emissive Light Sources [Adding animation curves to your asset]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#15
Applying Animation Curves to Multiple Emissive Light Sources [Creating simple animations using Duration and Curve]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#16
Applying Animation Curves to Multiple Emissive Light Sources [Creating simple animations using Duration and Curve]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#17
Applying Animation Curves to Multiple Emissive Light Sources [Creating simple animations using Duration and Curve]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#18
Applying Animation Curves to Multiple Emissive Light Sources [Creating simple animations using Duration and Curve]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#19
Applying Animation Curves to Multiple Emissive Light Sources [Creating moderately complex animations]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#20
Applying Animation Curves to Multiple Emissive Light Sources [Creating moderately complex animations]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#21
Applying Animation Curves to Multiple Emissive Light Sources [Creating moderately complex animations]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#22
Applying Animation Curves to Multiple Emissive Light Sources [Creating moderately complex animations]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#23
Applying Animation Curves to Multiple Emissive Light Sources [Creating advanced animations]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#24
Applying Animation Curves to Multiple Emissive Light Sources [Creating advanced animations]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#25
Applying Animation Curves to Multiple Emissive Light Sources [Creating advanced animations]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#26
Applying Animation Curves to Multiple Emissive Light Sources [Creating advanced animations]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#27
Applying Animation Curves to Multiple Emissive Light Sources [Creating advanced animations]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#28
Applying Animation Curves to Multiple Emissive Light Sources [Creating advanced animations]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#29
Applying Animation Curves to Multiple Emissive Light Sources [Applying and testing your animation]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#30
Applying Animation Curves to Multiple Emissive Light Sources [Applying and testing your animation]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#31
Applying Animation Curves to Multiple Emissive Light Sources [Applying and testing your animation]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#32
Applying Animation Curves to Multiple Emissive Light Sources [Applying and testing your animation]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#33
Applying Animation Curves to Multiple Emissive Light Sources [Applying and testing your animation]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#34
Applying Animation Curves to Multiple Emissive Light Sources [Finalising your animated asset]chunk: cities2-docs:applying-animation-curves-to-multiple-emissive-light-sources#35
Asset Creation Guide [Introduction]chunk: cities2-docs:asset-creation-guide#1
Asset Creation Guide [General Guidelines]chunk: cities2-docs:asset-creation-guide#2
Asset Creation Guide [General Guidelines]chunk: cities2-docs:asset-creation-guide#3
Asset Creation Guide [General Guidelines]chunk: cities2-docs:asset-creation-guide#4
Asset Creation Guide [General Guidelines]chunk: cities2-docs:asset-creation-guide#5
Asset Creation Guide [General Guidelines]chunk: cities2-docs:asset-creation-guide#6
Asset Creation Guide [General Guidelines]chunk: cities2-docs:asset-creation-guide#7
Asset Creation Guide [General Guidelines]chunk: cities2-docs:asset-creation-guide#8
Asset Pipeline: Aging Trees [Introduction]chunk: cities2-docs:asset-pipeline-aging-trees#1
Asset Pipeline: Aging Trees [Asset Design]chunk: cities2-docs:asset-pipeline-aging-trees#2
Asset Pipeline: Aging Trees [Asset Design]chunk: cities2-docs:asset-pipeline-aging-trees#3
Asset Pipeline: Aging Trees [Asset Design]chunk: cities2-docs:asset-pipeline-aging-trees#4
Asset Pipeline: Aging Trees [Asset Design]chunk: cities2-docs:asset-pipeline-aging-trees#5
Asset Pipeline: Aging Trees [Textures]chunk: cities2-docs:asset-pipeline-aging-trees#6
Asset Pipeline: Aging Trees [Textures]chunk: cities2-docs:asset-pipeline-aging-trees#7
Asset Pipeline: Aging Trees [Textures]chunk: cities2-docs:asset-pipeline-aging-trees#8
Asset Pipeline: Aging Trees [Textures]chunk: cities2-docs:asset-pipeline-aging-trees#9
Asset Pipeline: Aging Trees [Sharing Textures Across Age Stages]chunk: cities2-docs:asset-pipeline-aging-trees#10
Asset Pipeline: Aging Trees [Import Folder Structure]chunk: cities2-docs:asset-pipeline-aging-trees#11
Asset Pipeline: Buildings [Introduction]chunk: cities2-docs:asset-pipeline-buildings#1
Asset Pipeline: Buildings [Asset Design - Buildings]chunk: cities2-docs:asset-pipeline-buildings#2
Asset Pipeline: Buildings [Asset Design - Buildings]chunk: cities2-docs:asset-pipeline-buildings#3
Asset Pipeline: Buildings [Asset Design - Buildings]chunk: cities2-docs:asset-pipeline-buildings#4
Asset Pipeline: Buildings [Asset Design - Buildings]chunk: cities2-docs:asset-pipeline-buildings#5
Asset Pipeline: Buildings [Asset Design - Buildings]chunk: cities2-docs:asset-pipeline-buildings#6
Asset Pipeline: Buildings [Asset Design - Buildings]chunk: cities2-docs:asset-pipeline-buildings#7
Asset Pipeline: Buildings [Asset Design - Buildings]chunk: cities2-docs:asset-pipeline-buildings#8
Asset Pipeline: Buildings [Asset Design - Buildings]chunk: cities2-docs:asset-pipeline-buildings#9
Asset Pipeline: Buildings [Asset Design - Buildings]chunk: cities2-docs:asset-pipeline-buildings#10
Asset Pipeline: Buildings [Asset Design - Buildings]chunk: cities2-docs:asset-pipeline-buildings#11
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#12
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#13
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#14
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#15
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#16
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#17
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#18
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#19
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#20
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#21
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#22
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#23
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#24
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#25
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#26
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#27
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#28
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#29
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#30
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#31
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#32
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#33
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#34
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#35
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#36
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#37
Asset Pipeline: Buildings [Asset Pipeline - Buildings]chunk: cities2-docs:asset-pipeline-buildings#38
Asset Pipeline: Decals [Introduction]chunk: cities2-docs:asset-pipeline-decals#1
Asset Pipeline: Decals [Asset Pipeline]chunk: cities2-docs:asset-pipeline-decals#2
Asset Pipeline: Decals [Asset Pipeline]chunk: cities2-docs:asset-pipeline-decals#3
Asset Pipeline: Decals [Asset Pipeline]chunk: cities2-docs:asset-pipeline-decals#4
Asset Pipeline: Decals [Asset Pipeline]chunk: cities2-docs:asset-pipeline-decals#5
Asset Pipeline: Decals [Asset Pipeline]chunk: cities2-docs:asset-pipeline-decals#6
Asset Pipeline: Decals [Asset Pipeline]chunk: cities2-docs:asset-pipeline-decals#7
Asset Pipeline: Decals [Asset Pipeline]chunk: cities2-docs:asset-pipeline-decals#8
Asset Pipeline: Decals [Asset Pipeline]chunk: cities2-docs:asset-pipeline-decals#9
Asset Pipeline: Decals [Asset Pipeline]chunk: cities2-docs:asset-pipeline-decals#10
Asset Pipeline: Decals [Asset Pipeline]chunk: cities2-docs:asset-pipeline-decals#11
Asset Pipeline: Props [Introduction]chunk: cities2-docs:asset-pipeline-props#1
Asset Pipeline: Props [Asset Design]chunk: cities2-docs:asset-pipeline-props#2
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#3
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#4
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#5
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#6
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#7
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#8
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#9
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#10
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#11
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#12
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#13
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#14
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#15
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#16
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#17
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#18
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#19
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#20
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#21
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#22
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#23
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#24
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#25
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#26
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#27
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#28
Asset Pipeline: Props [Asset Pipeline]chunk: cities2-docs:asset-pipeline-props#29
Asset Pipeline: Surfaces [Introduction]chunk: cities2-docs:asset-pipeline-surfaces#1
Asset Pipeline: Surfaces [Asset Pipeline]chunk: cities2-docs:asset-pipeline-surfaces#2
Asset Pipeline: Surfaces [Asset Pipeline]chunk: cities2-docs:asset-pipeline-surfaces#3
Asset Pipeline: Surfaces [Asset Pipeline]chunk: cities2-docs:asset-pipeline-surfaces#4
Asset Pipeline: Surfaces [Asset Pipeline]chunk: cities2-docs:asset-pipeline-surfaces#5
Asset Pipeline: Surfaces [Asset Pipeline]chunk: cities2-docs:asset-pipeline-surfaces#6
Assets: Common Asset Principles [Introduction]chunk: cities2-docs:assets-common-asset-principles#1
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#2
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#3
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#4
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#5
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#6
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#7
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#8
Assets: Common Asset Principles [Sub Objects Parameters]chunk: cities2-docs:assets-common-asset-principles#9
Assets: Common Asset Principles [Sub Objects Parameters]chunk: cities2-docs:assets-common-asset-principles#10
Assets: Common Asset Principles [Sub Objects Parameters]chunk: cities2-docs:assets-common-asset-principles#11
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#12
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#13
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#14
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#15
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#16
Assets: Common Asset Principles [Object Sub Area Parameters]chunk: cities2-docs:assets-common-asset-principles#17
Assets: Common Asset Principles [Object Sub Area Parameters]chunk: cities2-docs:assets-common-asset-principles#18
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#19
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#20
Assets: Common Asset Principles [Sub Nets Parameters]chunk: cities2-docs:assets-common-asset-principles#21
Assets: Common Asset Principles [Sub Nets Parameters]chunk: cities2-docs:assets-common-asset-principles#22
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#23
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#24
Assets: Common Asset Principles [Sub Lanes Parameters]chunk: cities2-docs:assets-common-asset-principles#25
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#26
Assets: Common Asset Principles [Component]chunk: cities2-docs:assets-common-asset-principles#27
Assets: Common Asset Principles [Effect Parameters]chunk: cities2-docs:assets-common-asset-principles#28
Assets: Common Asset Principles [UI Object]chunk: cities2-docs:assets-common-asset-principles#29
Assets: Common Asset Principles [UI Object]chunk: cities2-docs:assets-common-asset-principles#30
Assets: Import and Setup Aging Trees [Introduction]chunk: cities2-docs:assets-import-and-setup-aging-trees#1
Assets: Import and Setup Aging Trees [Importing and Editor Setup]chunk: cities2-docs:assets-import-and-setup-aging-trees#2
Assets: Import and Setup Aging Trees [Tree Mesh Render Prefab]chunk: cities2-docs:assets-import-and-setup-aging-trees#3
Assets: Import and Setup Aging Trees [Tree Mesh Render Prefab]chunk: cities2-docs:assets-import-and-setup-aging-trees#4
Assets: Import and Setup Aging Trees [Tree Mesh Render Prefab]chunk: cities2-docs:assets-import-and-setup-aging-trees#5
Assets: Import and Setup Aging Trees [Tree Mesh Render Prefab]chunk: cities2-docs:assets-import-and-setup-aging-trees#6
Assets: Import and Setup Aging Trees [Tree Mesh Render Prefab]chunk: cities2-docs:assets-import-and-setup-aging-trees#7
Assets: Import and Setup Aging Trees [Tree Mesh Render Prefab]chunk: cities2-docs:assets-import-and-setup-aging-trees#8
Assets: Import and Setup Aging Trees [Tree Mesh Render Prefab]chunk: cities2-docs:assets-import-and-setup-aging-trees#9
Assets: Import and Setup Aging Trees [Tree Mesh Render Prefab]chunk: cities2-docs:assets-import-and-setup-aging-trees#10
Assets: Import and Setup Aging Trees [Tree Mesh Render Prefab]chunk: cities2-docs:assets-import-and-setup-aging-trees#11
Assets: Import and Setup Aging Trees [Tree Mesh Render Prefab]chunk: cities2-docs:assets-import-and-setup-aging-trees#12
Assets: Import and Setup Aging Trees [Tree Mesh Render Prefab]chunk: cities2-docs:assets-import-and-setup-aging-trees#13
Assets: Import and Setup Aging Trees [Static Object Prefab]chunk: cities2-docs:assets-import-and-setup-aging-trees#14
Assets: Import and Setup Aging Trees [Static Object Prefab]chunk: cities2-docs:assets-import-and-setup-aging-trees#15
Assets: Import and Setup Aging Trees [Static Object Prefab]chunk: cities2-docs:assets-import-and-setup-aging-trees#16
Assets: Import and Setup Aging Trees [Static Object Prefab]chunk: cities2-docs:assets-import-and-setup-aging-trees#17
Assets: Import and Setup Aging Trees [Static Object Prefab]chunk: cities2-docs:assets-import-and-setup-aging-trees#18
Assets: Import and Setup Surfaces [Introduction]chunk: cities2-docs:assets-import-and-setup-surfaces#1
Assets: Import and Setup Surfaces [Prefab Setup]chunk: cities2-docs:assets-import-and-setup-surfaces#2
Assets: Import and Setup Surfaces [Prefab Setup]chunk: cities2-docs:assets-import-and-setup-surfaces#3
Assets: Import and Setup Surfaces [Prefab Setup]chunk: cities2-docs:assets-import-and-setup-surfaces#4
Assets: Import and Setup Surfaces [Prefab Setup]chunk: cities2-docs:assets-import-and-setup-surfaces#5
Assets: Import and Setup Surfaces [Prefab Setup]chunk: cities2-docs:assets-import-and-setup-surfaces#6
Assets: Import and Setup Surfaces [Prefab Setup]chunk: cities2-docs:assets-import-and-setup-surfaces#7
Assets: Import and Setup Surfaces [Prefab Setup]chunk: cities2-docs:assets-import-and-setup-surfaces#8
Assets: Import and Setup Surfaces [Prefab Setup]chunk: cities2-docs:assets-import-and-setup-surfaces#9
Assets: Importing [Introduction]chunk: cities2-docs:assets-importing#1
Assets: Importing Decals [Introduction]chunk: cities2-docs:assets-importing-decals#1
Assets: Importing Decals [Import Settings]chunk: cities2-docs:assets-importing-decals#2
Assets: Package, Share and Upload [Introduction]chunk: cities2-docs:assets-package-share-and-upload#1
Assets: Package, Share and Upload [Build Package Panel]chunk: cities2-docs:assets-package-share-and-upload#2
Assets: Package, Share and Upload [Build Package Panel]chunk: cities2-docs:assets-package-share-and-upload#3
Assets: Package, Share and Upload [Build Package Panel]chunk: cities2-docs:assets-package-share-and-upload#4
Assets: Package, Share and Upload [Build Package Panel]chunk: cities2-docs:assets-package-share-and-upload#5
Assets: Package, Share and Upload [Upload Asset Panel]chunk: cities2-docs:assets-package-share-and-upload#6
Assets: Package, Share and Upload [Upload Asset Panel]chunk: cities2-docs:assets-package-share-and-upload#7
Assets: Package, Share and Upload [Upload Asset Panel]chunk: cities2-docs:assets-package-share-and-upload#8
Assets: Package, Share and Upload [Upload Asset Panel]chunk: cities2-docs:assets-package-share-and-upload#9
Assets: Package, Share and Upload [Upload Asset Panel]chunk: cities2-docs:assets-package-share-and-upload#10
Assets: Package, Share and Upload [Package…]chunk: cities2-docs:assets-package-share-and-upload#11
Assets: Package, Share and Upload [...Test Locally…]chunk: cities2-docs:assets-package-share-and-upload#12
Assets: Package, Share and Upload [...Test Locally…]chunk: cities2-docs:assets-package-share-and-upload#13
Assets: Package, Share and Upload [...thenShare]chunk: cities2-docs:assets-package-share-and-upload#14
Assets: Package, Share and Upload [...thenShare]chunk: cities2-docs:assets-package-share-and-upload#15
Assets: Package, Share and Upload [...thenShare]chunk: cities2-docs:assets-package-share-and-upload#16
Assets: Package, Share and Upload [...thenShare]chunk: cities2-docs:assets-package-share-and-upload#17
Assets: Setting Up Color Variations [Introduction]chunk: cities2-docs:assets-setting-up-color-variations#1
Assets: Setting Up Decals [Introduction]chunk: cities2-docs:assets-setting-up-decals#1
Assets: Setting Up Decals [Decal Properties Component]chunk: cities2-docs:assets-setting-up-decals#2
Assets: Setting Up Decals [Decal Properties Component]chunk: cities2-docs:assets-setting-up-decals#3
Assets: Setting Up Emissive [Introduction]chunk: cities2-docs:assets-setting-up-emissive#1
Assets: Texture Sharing [Introduction]chunk: cities2-docs:assets-texture-sharing#1
Assets: Texture Sharing [Texture Sharing]chunk: cities2-docs:assets-texture-sharing#2
Assets: Texture Sharing [settings.json Examples]chunk: cities2-docs:assets-texture-sharing#3
Assets: Texture Sharing [settings.json Examples]chunk: cities2-docs:assets-texture-sharing#4
Assets: Texture Sharing [settings.json Examples]chunk: cities2-docs:assets-texture-sharing#5
Assets: Texture Sharing [settings.json Examples]chunk: cities2-docs:assets-texture-sharing#6
Assets: Texture Sharing [settings.json Examples]chunk: cities2-docs:assets-texture-sharing#7
Assets: Texture Sharing [Important Notes to Remember]chunk: cities2-docs:assets-texture-sharing#8
Atmospheric Piano Channel [Introduction]chunk: cities2-docs:atmospheric-piano-channel#1
Atmospheric Piano Channel [Track listing]chunk: cities2-docs:atmospheric-piano-channel#2
Beach Properties [Introduction]chunk: cities2-docs:beach-properties#1
Beach Properties [Official description]chunk: cities2-docs:beach-properties#2
Beach Properties [Patch notes]chunk: cities2-docs:beach-properties#3
Beginner's guide [Introduction]chunk: cities2-docs:beginner-s-guide#1
Beginner's guide [Road-building basics Main article:Roads]chunk: cities2-docs:beginner-s-guide#2
Beginner's guide [Basic services and early budget management Main article:Services]chunk: cities2-docs:beginner-s-guide#3
Beginner's guide [Transportation Main article:Transportation]chunk: cities2-docs:beginner-s-guide#4
Beginner's guide [Services Main article:Services]chunk: cities2-docs:beginner-s-guide#5
Beginner's guide [Planning]chunk: cities2-docs:beginner-s-guide#6
Beginner's guide [Planning]chunk: cities2-docs:beginner-s-guide#7
Beginner's guide [Value Zones]chunk: cities2-docs:beginner-s-guide#8
Beginner's guide [Value Zones]chunk: cities2-docs:beginner-s-guide#9
Beginner's guide [Transit First]chunk: cities2-docs:beginner-s-guide#10
Beginner's guide [Transit First]chunk: cities2-docs:beginner-s-guide#11
Beginner's guide [Mixed Use]chunk: cities2-docs:beginner-s-guide#12
Beginner's guide [Road Tiers]chunk: cities2-docs:beginner-s-guide#13
Beginner's guide [Road Tiers]chunk: cities2-docs:beginner-s-guide#14
Beginner's guide [Green Links]chunk: cities2-docs:beginner-s-guide#15
Beginner's guide [Green Links]chunk: cities2-docs:beginner-s-guide#16
Beginner's guide [Buffer Zones]chunk: cities2-docs:beginner-s-guide#17
Beginner's guide [Water Base]chunk: cities2-docs:beginner-s-guide#18
Beginner's guide [Water Base]chunk: cities2-docs:beginner-s-guide#19
Beginner's guide [Staged Growth]chunk: cities2-docs:beginner-s-guide#20
Beginner's guide [Staged Growth]chunk: cities2-docs:beginner-s-guide#21
Bridges and Ports [Introduction]chunk: cities2-docs:bridges-and-ports#1
Bridges and Ports [Official screenshots]chunk: cities2-docs:bridges-and-ports#2
Bridges and Ports [New bridges]chunk: cities2-docs:bridges-and-ports#3
Bridges and Ports [Bundles]chunk: cities2-docs:bridges-and-ports#4
Bridges and Ports [Developer diaries Main article:Developer diaries]chunk: cities2-docs:bridges-and-ports#5
Bridges and Ports [Patch notes]chunk: cities2-docs:bridges-and-ports#6
Bridges and Ports [Patch notes]chunk: cities2-docs:bridges-and-ports#7
Bridges and Ports [Patch notes]chunk: cities2-docs:bridges-and-ports#8
Cities Skylines 2 Wiki [Introduction]chunk: cities2-docs:cities-skylines-2-wiki#1
Cities Skylines 2 Wiki [Important pages]chunk: cities2-docs:cities-skylines-2-wiki#2
Cities Skylines II [Introduction]chunk: cities2-docs:cities-skylines-ii#1
Citizens [Introduction]chunk: cities2-docs:citizens#1
Citizens [Introduction]chunk: cities2-docs:citizens#2
Citizens [Happiness]chunk: cities2-docs:citizens#3
Citizens [Happiness]chunk: cities2-docs:citizens#4
Citizens [Happiness]chunk: cities2-docs:citizens#5
Citizens [Happiness]chunk: cities2-docs:citizens#6
Citizens [Happiness]chunk: cities2-docs:citizens#7
Citizens [Happiness]chunk: cities2-docs:citizens#8
Citizens [Happiness]chunk: cities2-docs:citizens#9
Citizens [Education]chunk: cities2-docs:citizens#10
Citizens [Education]chunk: cities2-docs:citizens#11
Citizens [Employment]chunk: cities2-docs:citizens#12
Citizens [Employment]chunk: cities2-docs:citizens#13
Citizens [Employment]chunk: cities2-docs:citizens#14
Citizens [Employment]chunk: cities2-docs:citizens#15
Citizens [Conditions]chunk: cities2-docs:citizens#16
Citizens [Conditions]chunk: cities2-docs:citizens#17
Citizens [Criminals]chunk: cities2-docs:citizens#18
Citizens [Criminals]chunk: cities2-docs:citizens#19
Citizens [Tourists]chunk: cities2-docs:citizens#20
City Stations [Introduction]chunk: cities2-docs:city-stations#1
City Stations [Features]chunk: cities2-docs:city-stations#2
City Stations [Bundles]chunk: cities2-docs:city-stations#3
Climate [Introduction]chunk: cities2-docs:climate#1
Climate [Weather]chunk: cities2-docs:climate#2
Climate [Months and seasons]chunk: cities2-docs:climate#3
Climate [Natural disasters]chunk: cities2-docs:climate#4
Climate [Natural disasters]chunk: cities2-docs:climate#5
Climate [Natural disasters]chunk: cities2-docs:climate#6
Climate [Natural disasters]chunk: cities2-docs:climate#7
Cloud Lounge FM [Introduction]chunk: cities2-docs:cloud-lounge-fm#1
Cloud Lounge FM [Track listing]chunk: cities2-docs:cloud-lounge-fm#2
Cold Wave Channel [Introduction]chunk: cities2-docs:cold-wave-channel#1
Cold Wave Channel [Track listing]chunk: cities2-docs:cold-wave-channel#2
Cold Wave Channel [Trivia]chunk: cities2-docs:cold-wave-channel#3
Colossal Order [Introduction]chunk: cities2-docs:colossal-order#1
Common ECS Components [Introduction]chunk: cities2-docs:common-ecs-components#1
Common ECS Components [Common Components Overview]chunk: cities2-docs:common-ecs-components#2
Common ECS Components [Common Components Overview]chunk: cities2-docs:common-ecs-components#3
Common ECS Components [Common Components Overview]chunk: cities2-docs:common-ecs-components#4
Commonly units in the game [Introduction]chunk: cities2-docs:commonly-units-in-the-game#1
Community-made guides [Introduction]chunk: cities2-docs:community-made-guides#1
Creating a Settings File [Introduction]chunk: cities2-docs:creating-a-settings-file#1
Creating a Settings File [Creating & loading a Settings file]chunk: cities2-docs:creating-a-settings-file#2
Creating a Settings File [Saving a Settings file]chunk: cities2-docs:creating-a-settings-file#3
Creating a Tool [Introduction]chunk: cities2-docs:creating-a-tool#1
Creating a Tool [The ToolBaseSystem]chunk: cities2-docs:creating-a-tool#2
Creating a Tool [The ToolBaseSystem]chunk: cities2-docs:creating-a-tool#3
Creating a Tool [The ToolBaseSystem]chunk: cities2-docs:creating-a-tool#4
Creating a Tool [The ToolBaseSystem]chunk: cities2-docs:creating-a-tool#5
Creating a Tool [The ToolBaseSystem]chunk: cities2-docs:creating-a-tool#6
Creating a Tool [The ToolBaseSystem]chunk: cities2-docs:creating-a-tool#7
Creating a Tool [The ToolBaseSystem]chunk: cities2-docs:creating-a-tool#8
Creating and sharing intersection assets [Introduction]chunk: cities2-docs:creating-and-sharing-intersection-assets#1
Creating and sharing intersection assets [Getting started]chunk: cities2-docs:creating-and-sharing-intersection-assets#2
Creating and sharing intersection assets [Getting started]chunk: cities2-docs:creating-and-sharing-intersection-assets#3
Creating and sharing intersection assets [Designing the intersection]chunk: cities2-docs:creating-and-sharing-intersection-assets#4
Creating and sharing intersection assets [Designing the intersection]chunk: cities2-docs:creating-and-sharing-intersection-assets#5
Creating and sharing intersection assets [Designing the intersection]chunk: cities2-docs:creating-and-sharing-intersection-assets#6
Creating and sharing intersection assets [Saving and testing the asset]chunk: cities2-docs:creating-and-sharing-intersection-assets#7
Creating and sharing intersection assets [Saving and testing the asset]chunk: cities2-docs:creating-and-sharing-intersection-assets#8
Creating and sharing intersection assets [Sharing to Paradox Mods]chunk: cities2-docs:creating-and-sharing-intersection-assets#9
Creating and sharing intersection assets [Sharing to Paradox Mods]chunk: cities2-docs:creating-and-sharing-intersection-assets#10
Creating and sharing intersection assets [Further tips]chunk: cities2-docs:creating-and-sharing-intersection-assets#11
Creating UI And Code Mods [Introduction]chunk: cities2-docs:creating-ui-and-code-mods#1
Creating UI And Code Mods [Results]chunk: cities2-docs:creating-ui-and-code-mods#2
Debugging [Introduction]chunk: cities2-docs:debugging#1

TDQS

B3.4/5.0

Scored across 13 tools

Disambiguation5/5

Each tool has a clearly distinct purpose: encyclopedia entries, wiki/reference search, mod project scaffolding and management, and status reporting. No two tools appear to overlap in functionality.

Naming Consistency4/5

Almost all tools follow a verb_noun pattern in snake_case (e.g., get_encyclopedia_entry, scaffold_project). Minor deviations include 'source_status' and 'search', but they are still clear and consistent with the overall style.

Tool Count5/5

With 13 tools, the set is well-scoped for a modding assistant covering reference lookup, code search, project scaffolding, build, and analysis. Each tool serves a clear purpose without bloat.

Completeness4/5

The toolset covers the key aspects of mod development: reference retrieval, scaffolding, file management, building, analysis, and packaging. A minor gap is the absence of a tool to delete or clean up project files, but core workflows are complete.

Maintenance

ActivityActive
ResponsivenessResponsive