add_node
Adds a node of a specified type to a Godot scene under a given parent path.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| nodeName | Yes | Name of the node to add | |
| nodeType | Yes | Type of the node | |
| parentPath | Yes | Path to the parent node | |
| projectPath | Yes | Absolute path to the Godot project directory |