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get_ui_tree

Retrieve the UI element hierarchy of the current Android screen to identify interactive elements with bounds, text, resource IDs, and state for automation tasks.

Instructions

Get the UI element hierarchy of the current screen. Returns interactive elements with their bounds, text, resource IDs, and state. Use this to find elements before tapping.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
device_idNoDevice ID (optional if only one device)
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden. It discloses the return content (interactive elements with bounds, text, resource IDs, and state) and hints at a read-only operation, but lacks details on permissions, rate limits, or error handling for a tool that likely interacts with devices.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is front-loaded with the core purpose, followed by return details and usage guidance in two efficient sentences with zero wasted words, making it easy to parse quickly.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's moderate complexity (device interaction, no output schema, no annotations), the description is reasonably complete by explaining what it returns and its usage context. However, it could benefit from more behavioral details like error cases or performance implications.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the schema already documents the single optional parameter 'device_id'. The description does not add any parameter-specific information beyond what the schema provides, meeting the baseline for high coverage.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the specific action ('Get the UI element hierarchy') and resource ('of the current screen'), distinguishing it from siblings like 'screenshot' or 'get_current_activity' by focusing on interactive elements with detailed attributes.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It provides clear context for when to use this tool ('to find elements before tapping'), which implicitly distinguishes it from direct interaction tools like 'tap' or 'tap_element'. However, it does not explicitly state when not to use it or name alternatives among siblings.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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