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Android MCP Server

npm version npm downloads License: MIT

MCP server for controlling Android emulators and devices via ADB. Gives AI assistants the ability to see, interact with, and debug Android apps — taking screenshots, tapping elements, reading logs, and documenting bugs.

npm Package | GitHub | Issues

ezgif-3bbb68e918812643 ^ Sped up for better viewing, the full demo.

Features

  • 21 tools for complete Android device control

  • Screenshot capture with intelligent compression (Sharp-based, max 1280px)

  • UI tree inspection — read element hierarchy with bounds, text, resource IDs, and state

  • Touch automation — tap, swipe, scroll, type text, press hardware keys

  • Element targeting — find and tap elements by resource-id, text, or content-desc

  • App lifecycle — install APKs, launch apps, inspect current activity

  • Logcat integration — filter by package, log level, or timestamp

  • Device management — list devices, start emulators, get device info

  • Compound actionstap_and_wait combines tap + settle + UI tree in one round trip

  • Persistent ADB shell — reuses a single shell session for faster command execution

  • Device info caching — queries device properties once per session

  • Multi-device support — target specific devices by ID

  • Zero app modifications — works with any Android app via ADB, no SDK integration needed

Prerequisites

  • Node.js 18+

  • Android SDK with platform-tools (ADB) and emulator

  • A running Android emulator or connected device

Finding your ANDROID_HOME

The server auto-discovers the SDK at ~/Library/Android/sdk (macOS) or via ANDROID_HOME. If your SDK is elsewhere, set ANDROID_HOME in the MCP config (see below).

To check:

# macOS
ls ~/Library/Android/sdk/platform-tools/adb

# Or find it via Android Studio: Settings > Languages & Frameworks > Android SDK

Setup

claude mcp add --scope user android -- npx -y android-mcp-server

This registers the server globally so it's available in all projects. Use --scope project instead to limit it to the current project.

If your SDK is not in the default location:

claude mcp add --scope user --env ANDROID_HOME=/path/to/sdk android -- npx -y android-mcp-server

Add to your Claude Desktop config file:

  • macOS: ~/Library/Application Support/Claude/claude_desktop_config.json

  • Windows: %APPDATA%\Claude\claude_desktop_config.json

{
  "mcpServers": {
    "android": {
      "command": "npx",
      "args": ["-y", "android-mcp-server"],
      "env": {
        "ANDROID_HOME": "/path/to/android/sdk"
      }
    }
  }
}

Add to your VS Code settings (.vscode/settings.json):

{
  "mcp": {
    "servers": {
      "android": {
        "command": "npx",
        "args": ["-y", "android-mcp-server"],
        "env": {
          "ANDROID_HOME": "/path/to/android/sdk"
        }
      }
    }
  }
}

Add to your Cursor MCP config (~/.cursor/mcp.json):

{
  "mcpServers": {
    "android": {
      "command": "npx",
      "args": ["-y", "android-mcp-server"],
      "env": {
        "ANDROID_HOME": "/path/to/android/sdk"
      }
    }
  }
}

Add to your Windsurf MCP config (~/.codeium/windsurf/mcp_config.json):

{
  "mcpServers": {
    "android": {
      "command": "npx",
      "args": ["-y", "android-mcp-server"],
      "env": {
        "ANDROID_HOME": "/path/to/android/sdk"
      }
    }
  }
}

Add to your project's .mcp.json (checked into version control so your team gets it too):

{
  "mcpServers": {
    "android": {
      "command": "npx",
      "args": ["-y", "android-mcp-server"],
      "env": {
        "ANDROID_HOME": "/path/to/android/sdk"
      }
    }
  }
}
git clone https://github.com/martingeidobler/android-mcp-server.git
cd android-mcp-server
npm install
npm run build
claude mcp add --scope user android -- node /path/to/android-mcp-server/dist/index.js

Available Tools

Device Management

Tool

Description

list_devices

List connected Android devices and emulators

list_avds

List available Android Virtual Devices

start_emulator

Start an AVD by name (waits up to 60s)

Screenshot & UI Analysis

Tool

Description

screenshot

Take screenshot for visual analysis. Optional save_path to save to disk

get_ui_tree

Get UI element hierarchy with bounds, text, resource IDs, and state

Interaction

Tool

Description

tap

Tap at screen coordinates

tap_element

Tap element by resource-id, text, or content-desc

tap_and_wait

Tap element, wait for UI to settle, return new UI tree — single round trip

type_text

Type text into focused input

press_key

Press key (back, home, enter, tab, delete, menu, etc.)

swipe

Swipe gesture between coordinates

scroll_to_element

Scroll until element is visible

wait_for_element

Wait for element to appear (with timeout)

Diagnostics

Tool

Description

get_logs

Get logcat output, filterable by package, log level, and time

clear_logs

Clear logcat buffer (call before reproducing a bug for clean output)

get_device_info

Get model, Android version, API level, screen size, DPI

App Management

Tool

Description

launch_app

Launch app by package name

install_apk

Install APK file

get_current_activity

Get foreground app and activity

pull_file

Pull a file from the device to local filesystem

adb_shell

Run arbitrary ADB shell command

Example Workflows

Bug documentation

"Clear the logs, open the settings screen, tap the save button, then show me the logs and a screenshot"

Claude will: clear_logslaunch_apptap_elementget_logs(package_name="com.example.app", level="E")screenshot(save_path="./bugs/settings-crash.png")

UI testing

"Navigate through the login flow and verify each screen matches the designs"

Claude will use screenshot + get_ui_tree to see and understand each screen, tap_element/type_text to interact, and its vision capabilities to compare against mockups or descriptions.

Smoke testing

"Install the APK, launch the app, and tap through the main screens to check nothing crashes"

Claude will: install_apklaunch_app → navigate with tap_elementget_logs(level="E") to check for errors after each screen.

How It Works

The server communicates over stdio using the Model Context Protocol. All device interaction goes through ADB — no modifications to your app are required. Screenshots are captured in memory, compressed, and returned as base64 images that the AI can see and analyze visually.

Contributing

Contributions are welcome! Please see CONTRIBUTING.md for guidelines.

License

MIT - see LICENSE.

Install Server
A
security – no known vulnerabilities
A
license - permissive license
A
quality - confirmed to work

Resources

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Admins can modify the Dockerfile, update the server description, and track usage metrics. If you are the server author, to access the admin panel.

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