nrc-mcp
by luukvhoudt
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| Q3MAP2 | No | Path to the q3map2 compiler executable. Required for compiling and BSP reports. Defaults to source build. | |
| URT_MAPSRC | No | Path to your own .map sources. Optional, for corpus:import. | |
| NRC_PROFILE | No | Active game profile. | urt43 |
| NRC_SELFDEV | No | Set to '1' to allow the opt-in self-tuning loop. Off by default. | 0 |
| URT_GAMEDIR | No | Path to the q3ut4 directory. Required for shader auditing. | |
| URT_BASEPATH | No | Path to the game installation root (containing q3ut4). Required for compiling and packaging. Defaults to a stub. | |
| URT_GAMEPACK | No | Path to the gamepack .ent files. Only needed for re-extracting a profile, not to use the shipped one. | |
| NRC_Q3MAP2_MODE | No | Set to 'windows' when q3map2 is a .exe reached from WSL. Omit on native Linux/macOS. |
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Server capabilities have not been inspected yet.
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
No tools | |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
This server cannot be deployed
Maintenance
ActivitySlowing
ResponsivenessNo issues