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luckynee

Unity Prefab Parser MCP Server

by luckynee

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    TDQS

    A4.3/5.0

    Scored across 5 tools

    Disambiguation4/5

    Most tools are distinct and clearly scoped, but parse_unity_file and parse_unity_prefab are duplicates, even though the latter is explicitly marked as deprecated. This could cause an agent to accidentally select the wrong one.

    Naming Consistency5/5

    All tool names follow a consistent verb_noun snake_case pattern (init_, browse_, parse_, list_). Even the deprecated alias parse_unity_prefab follows the same pattern, maintaining predictability.

    Tool Count5/5

    Five tools is a well-scoped set for a parser MCP. Each tool serves a clear step in the workflow: initialize, browse, list, and parse. No unnecessary bloat or missing core functionality.

    Completeness5/5

    The tool surface covers the full read-only workflow: project initialization for caching, navigation, asset discovery, and detailed parsing. The deprecated alias is redundant but doesn't create a functional gap. No obvious missing operations for the stated domain.

    Maintenance

    ActivityInactive
    ResponsivenessNo issues