Enables AI assistants to interact with Unity Editor, managing scenes, game objects, animations, materials, scripts, and more via natural language commands.
Enables AI assistants to interact with Unity Editor projects through 68+ tools for manipulating scenes, GameObjects, components, and assets, plus live access to console logs, hierarchies, and test results.
A bridge that enables controlling Unity Editor through natural language commands via AI assistants, allowing users to create materials, build projects, manage scenes, and configure settings without manual interaction.
Enables AI assistants to control the Unity Editor via MCP, allowing scene manipulation, asset management, compilation, and testing through natural language.
Enables real-time control of Unity Editor through natural language commands, allowing AI to manipulate game objects, run automated tests, manage scenes, and perform batch operations with undo support.
Enables AI assistants to interact with Unity Editor through the Model Context Protocol, allowing natural language control of Unity projects including scene manipulation, GameObject creation, component updates, package management, and test execution.