aseprite-mcp
Provides tools for interacting with Aseprite, enabling drawing, layer management, frames/cels, tilemaps, palettes, animation tweens, transforms, and sprite sheet export.
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@aseprite-mcpcreate a 64x64 sprite with a red background"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
aseprite-mcp
A TypeScript Aseprite MCP (Model Context Protocol) server.
It exposes Aseprite to LLM clients like Claude as 76 tools (drawing, layers, frames/cels, tilemaps, palettes, animation tweens, transforms, spritesheet export, ...), driving Aseprite headlessly by generating Lua scripts.
How it works
Each tool turns a high-level intent into a Lua script, then runs it with Aseprite -b --script <tmp.lua> and returns the result. The Lua is wrapped in xpcall, so runtime errors come back with a full traceback.
Related MCP server: aseprite-mcp
Requirements
Node.js ≥ 20 (developed on Node 24)
Aseprite (CLI-capable; Steam or standalone install both work)
Install
From npm (recommended):
npm install -g @letsagents/aseprite-mcpAfter install, the aseprite-mcp command is available (see Run and the MCP client config below).
From source (development):
git clone https://github.com/letsagents/aseprite-mcp.git
cd aseprite-mcp
npm install
npm run build # tsc -> dist/Locating the Aseprite executable
The Aseprite binary is resolved in this priority order:
CLI flag
--aseprite-path <PATH>Environment variable
ASEPRITE_PATHPATHsearch (aseprite/aseprite.exe)Common Windows install locations (Program Files, Steam,
%LOCALAPPDATA%\Programs\Aseprite)Error if none of the above is found
If your Aseprite is in a non-standard location (e.g. a Steam library on another drive), set it explicitly:
# Replace with the path to your Aseprite executable
export ASEPRITE_PATH="/path/to/your/Aseprite.exe"Output paths
This server does not configure an output directory. Every filename argument must be an absolute path, provided by the caller (you, or the LLM after asking you). If the LLM doesn't know where to save, it asks you for the output location before invoking the tool. There is no --output-dir flag, no ASEPRITE_OUTPUT_DIR env var, and no default output directory.
Run
# After a global npm install:
aseprite-mcp
# From source:
npm start # node dist/index.js
# Or during development:
npm run dev # tsx src/index.ts (no build needed)Connect your MCP client
Standard stdio server, supporting Claude Code / Cursor / Cline / Codex, etc. For Claude Code, .mcp.json:
{
"mcpServers": {
"aseprite": {
"type": "stdio",
// Use the bin name after a global npm install; from source use "node" + the absolute path to dist/index.js
"command": "aseprite-mcp",
"env": {
// Only needed when Aseprite isn't in a standard install location; otherwise the whole env block can be omitted
"ASEPRITE_PATH": "/path/to/your/Aseprite.exe"
}
}
}
}Other clients (Cursor .cursor/mcp.json / Codex config.toml, etc.) use the same shape, just a different file location.
Scripts
Script | What it does |
| Compile |
| Run directly via |
| Run the compiled server |
| Run all unit tests ( |
|
|
Tests
Tests use Node's built-in node:test runner — no test framework dependency. They are pure unit tests (assertions on generated Lua strings + handler logic via a mock runner); no test requires a real Aseprite install.
npm testProject layout
src/
├── index.ts # entry: CLI args + Aseprite location + stdio transport
├── server.ts # McpServer: tools + 2 resources + 1 prompt
├── context.ts # Ctx { runner, verbose }
├── runner.ts # LuaRunner interface + RunOutcome
├── error.ts # AsepriteError + JSON-RPC error code mapping
├── aseprite/ # path resolution + subprocess spawn (xpcall wrapper)
├── lua/ # color parsing, Lua escaping, emit/* (per-domain Lua gen)
└── tools/ # per-domain tool registration (schema + handler)Development guide
See AGENTS.md (cross-tool project instructions, shared by Codex / Cursor / Copilot / Gemini; architecture conventions + red lines + quick reference). The Claude Code entry is CLAUDE.md.
License
This server cannot be installed
Maintenance
Resources
Unclaimed servers have limited discoverability.
Looking for Admin?
If you are the server author, to access and configure the admin panel.
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