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Alternatives to habitca-mcp

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    Related Servers

    • A
      license
      C
      quality
      D
      maintenance
      Enables AI assistants to interact with the Habitica API to manage tasks, track habits, and engage in gamified productivity features like pet raising and inventory management. It allows users to control their Habitica account through natural language for a personalized and automated productivity experience.
      26
      10 npm
      20
      MIT
    • A
      license
      Not graded
      quality
      B
      maintenance
      MCP server for managing Habitica as a daily execution layer, enabling agents to read and (with explicit confirmation) create, complete, and score tasks via the Habitica API.
      15 npm
      MIT
    • A
      license
      Not graded
      quality
      B
      maintenance
      Enables authenticated MCP clients to manage projects, tasks, habits, and daily capacity through tool calls.
      7 npm
      ISC
    • A
      license
      Not graded
      quality
      D
      maintenance
      Enables MCP-compatible clients to read and write a gamified self-improvement RPG character sheet, including quest management, profile viewing, skills, social challenges, and leaderboards.
      1
      MIT
    • A
      license
      Not graded
      quality
      F
      maintenance
      Enables AI assistants to manage Habitify habits, journals, moods, and notes through the Habitify API, with tools for adding, deleting, and retrieving habit logs and other data.
      42 npm
      8
      MIT

    TDQS

    B3/5.0

    Scored across 28 tools

    Disambiguation4/5

    Most tools have clearly distinct purposes (e.g., get_task vs get_tasks, buy_item vs buy_reward). A few overlaps exist (get_inventory and get_user_profile both return items) but descriptions reduce ambiguity.

    Naming Consistency5/5

    All tool names follow a consistent verb_noun snake_case pattern (e.g., create_task, buy_item, equip_item). No mixing of conventions or chaotic naming.

    Tool Count4/5

    28 tools cover a broad gamification system (tasks, inventory, pets, spells, shop). Slightly high but justified by the feature set; not excessive.

    Completeness3/5

    Core task and checklist operations are complete, but missing CRUD for tags (no delete/update), rewards management beyond buying, and some inventory actions. Notable gaps exist.

    Maintenance

    ActivityInactive
    ResponsivenessNo issues