Render a 3D view
render_3dRender a home or floor plan as a 3D PNG with outlines, choosing aerial, elevation, visitor, or section views to inspect walls, rooms, furniture, and parts without a GPU.
Instructions
PNG of the home in 3D (software render with outlines, no GPU needed). view: front|back|left|right|top orthographic elevations — front looks from the plan's bottom edge (large y) toward y=0, back from y=0 toward large y, left from x=0, right from large x; cut=cm makes a section keeping only what is beyond that plane from the viewer (front cut=200 keeps y<200, so the wall at y=0 stays as the backdrop; to remove it look from back), aerial (default; frames the whole building; yaw degrees: 0 from east/+x, 90 from south/plan bottom (default 60); pitch down; zoom >1 farther), visitor (current visitor camera) or cam=i (stored point of view). walls=cutaway drops the walls between the eye and a room to 40 cm, walls=down drops them all; either hides ceilings, roofs and the doors, windows and wall pieces of lowered walls, to see the furniture from the side. piece= draws it alone, seen from its own side (view; aerial is three-quarter), framed the same wherever it stands; part= frames one part of its model; ref=i puts its reference photo beside it, from the photo's side. Keep w/h small.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| h | No | Height px (default 360, 64..1200) | |
| w | No | Width px (default 480, 64..1600) | |
| cam | No | Stored point of view index (see cameras) | |
| cut | No | Elevations: section plane in plan cm (y for front/back, x for left/right, height for top); what lies between the viewer and it is cut away — walls and pieces alike. front views from large y, back from y=0 | |
| ref | No | With piece: its reference photo at this index, beside the render, from the photo's side and part | |
| yaw | No | Aerial turn, degrees | |
| part | No | With piece: frame this part of its model (`model` lists them) | |
| view | No | Default `aerial`; `front` to `top` are elevations | |
| zoom | No | Aerial distance factor: 1 frames the building, 2 twice as far | |
| level | No | Storeys drawn: an id like `lv3` draws it and those below, `all` every one (default: as the editor shows them) | |
| piece | No | Only this piece, framed from its own side | |
| pitch | No | Aerial height angle, degrees | |
| walls | No | `up` (default), `cutaway` or `down` |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mimeType | Yes |