Render a 3D view
render_3dGenerates 3D views of a home design from a floor plan, including elevations, aerial angles, and cutaway sections. Adjust view, camera, and walls to inspect interior layout.
Instructions
PNG of the home in 3D (software render with outlines, no GPU needed). view: front|back|left|right|top orthographic elevations — front looks from the plan's bottom edge (large y) toward y=0, back from y=0 toward large y, left from x=0, right from large x; cut=cm makes a section keeping only what is beyond that plane from the viewer (front cut=200 keeps y<200, so the wall at y=0 stays as the backdrop; to remove it look from back), aerial (default; frames the whole building; yaw degrees: 0 from east/+x, 90 from south/plan bottom (default 60); pitch down; zoom >1 farther), visitor (current visitor camera) or cam=i (stored point of view). walls=cutaway drops the walls between the eye and a room to 40 cm, walls=down drops them all; either hides ceilings, roofs and the doors, windows and wall pieces of lowered walls, to see the furniture from the side. Keep w/h small.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| h | No | Height px (default 360, 64..1200) | |
| w | No | Width px (default 480, 64..1600) | |
| cam | No | Stored point of view index (see cameras) | |
| cut | No | Elevations: section plane in plan cm (y for front/back, x for left/right, height for top); what lies between the viewer and it is cut away — walls and pieces alike. front views from large y, back from y=0 | |
| yaw | No | Aerial turn, degrees | |
| view | No | `aerial` (default) or `visitor` | |
| zoom | No | Aerial distance factor: 1 frames the building, 2 twice as far | |
| pitch | No | Aerial height angle, degrees | |
| walls | No | `up` (default), `cutaway` or `down` |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mimeType | Yes | Type of the image in the content (image/png) |