Change points of view
edit_camerasControl 3D viewpoints: recall stored camera views, return to the orbit view, and save or delete named perspectives using position, yaw, pitch, and field-of-view settings.
Instructions
Change the points of view. view {i} shows stored view i in the 3D window; aerial returns to the orbit view; store {name?,x?,y?,z?,yaw?,pitch?,fov?,look_at?:[x,y,z]} saves one (missing values from the visitor; yaw 0 looks toward +y/plan bottom, 90 toward -x; pitch positive looks down); delete {i}. cm and degrees. The list is the cameras tool.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| i | No | Stored view index | |
| x | No | Eye position on the plan, cm | |
| y | No | Eye position on the plan, cm (y grows down) | |
| z | No | Eye height cm | |
| fov | No | Horizontal field of view, degrees | |
| yaw | No | Direction the eye looks, degrees clockwise on the plan | |
| name | No | For `store`: the view's name (default "Ponto de vista N") | |
| pitch | No | Degrees down | |
| action | No | What to do with the points of view | |
| look_at | No | For `store`: point `[x,y,z]` cm to look at (sets yaw and pitch) |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| v | No | ||
| ok | Yes | ||
| ids | No | ||
| rev | No | ||
| text | Yes |