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Alternatives to craftpilot-mcp

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    TDQS

    B3.4/5.0

    Scored across 23 tools

    Disambiguation4/5

    Tools are grouped into clear functional families (movement, screen interaction, chat, inventory, world, status), and the potentially confusing pairs are explicitly distinguished in their descriptions (mc_click by coordinates vs mc_click_widget by label; mc_chat vs mc_command; mc_move vs mc_goto). Minor residual overlap exists because mc_use/mc_attack are effectively specialized key presses that mc_key can also perform, but the tick-duration semantics make the intent clear.

    Naming Consistency4/5

    Every tool shares a uniform mc_ prefix and snake_case form, with grouped prefixes for related operations (mc_goto/mc_goto_stop/mc_goto_status, mc_chat/mc_chat_log). A few tools are noun-only (mc_status, mc_screenshot, mc_inventory, mc_world, mc_hotbar) rather than verb_noun, so the pattern is predictable but not strictly uniform.

    Tool Count4/5

    23 tools is on the heavy side of the rubric, but the domain is a full Minecraft client control surface, and each tool covers a distinct capability (look, move, use, attack, screen widgets, inventory, chat, world management, pathfinding). Only marginal candidates for merging exist (mc_use/mc_attack into mc_key, mc_goto_stop into mc_goto), so the set is slightly over-scoped but reasonable.

    Completeness4/5

    The surface covers the core agent lifecycle: observe state (status, screenshot, screen, inventory, chat log), act (move, look, key, click, type, use, attack), navigate (goto + status/stop), and manage worlds and respawn. Gaps are minor and mostly workaroundable — inventory is read-only (no direct slot-to-slot item moves or drops), and there is no explicit block-break/place or container-transfer operation beyond raw attack/use/click.

    Maintenance

    ActivityMaintained
    ResponsivenessNo recent community issues