Export audio
export_audioRender an Audionaut project or selected region to WAV, FLAC, AIFF, OGG, or MP3 offline without an audio device; the output file extension selects the format.
Instructions
Renders the project offline to an audio file (no audio device needed). The output's extension picks the format: .wav (8/16/24/32 bit), .flac (lossless and compressed, 16/24 bit, at most 8 channels per file), .aiff (8/16/24 bit), .ogg (Ogg Vorbis, lossy, at most 8 channels) or .mp3 (lossy, mono or stereo, at most 48 kHz). Lossy formats take bitrate_kbps instead of bit_depth. Pass region to bounce a single region instead - always dry, without any clip's gains or fades. Reports progress in 5% steps when the call carries a progressToken.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| track | No | Track id, to disambiguate same-named regions | |
| output | Yes | Output path ending in .wav, .flac, .aiff, .ogg or .mp3 - the format follows the extension | |
| region | No | Bounce this region instead of the whole project | |
| project | Yes | Path to the .audium project package (absolute paths recommended) | |
| channels | No | Output channel count (default 2) | |
| bit_depth | No | Bit depth (default 24; not for .ogg/.mp3) | |
| multi_mono | No | Write one mono file per channel instead | |
| sample_rate | No | Sample rate in Hz (default 44100) | |
| bitrate_kbps | No | Bit rate for .ogg (64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 500) or .mp3 (96, 128, 160, 192, 256, 320); default 192 | |
| start_seconds | No | Export start position | |
| length_seconds | No | Export length (default: whole project) |