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Glama

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
BUMPMESH_ROOTYesRequired explicit file root. All inputs and outputs must remain inside this directory. Equivalent to the --root command line argument.
BUMPMESH_HTTP_TOKENNoOptional bearer token for authenticating HTTP requests when running in Streamable HTTP mode.

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{
  "listChanged": true
}
resources
{
  "listChanged": true
}

Tools

Functions exposed to the LLM to take actions

NameDescription
list_supported_formatsA

List supported model/texture/export formats, processing limits, units, and the configured local file root.

inspect_modelA

Inspect a local STL/OBJ before texturing: triangles, millimeter bounds, open and non-manifold edges. Does not modify the model.

apply_textureA

Subdivide a local STL/OBJ, displace its surface using a PNG/JPEG/WebP height map, optionally decimate, and export a new STL/3MF. Use after inspect_model. Preserves input coordinates. Never overwrites files. Negative amplitude engraves. No network downloads or browser automation.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription
licenseGNU AGPL v3 license and upstream attribution.

TDQS

A4.4/5.0

Scored across 3 tools

Disambiguation5/5

Each tool has a clearly distinct role: listing supported formats/configuration, inspecting a model, and applying a texture operation. There is no overlap or ambiguity in their purposes.

Naming Consistency5/5

All tool names follow a consistent snake_case verb-first pattern: list_supported_formats, inspect_model, apply_texture. The naming style is uniform and predictable.

Tool Count5/5

Three tools is a well-scoped set for a focused single-purpose server. Each tool occupies a necessary step in the local mesh texturing workflow with no redundant additions.

Completeness5/5

The tool surface covers the full intended pipeline: discover supported formats, inspect the input model, and apply a heightmap texture with export options. There are no obvious dead ends or missing operations for the stated domain.

Maintenance

ActivityMaintained
ResponsivenessNo issues