chess-arbiter
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Alternatives to chess-arbiter
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Related Servers
- -licenseNot gradedqualityNot gradedmaintenanceA Model Context Protocol server that enables LLM agents and humans to play chess games together with comprehensive game management capabilities including move validation, draw detection, and game state tracking.-
- AlicenseAqualityBmaintenanceMCP chess runtime that lets LLMs play, analyze, and adapt strength by exposing Stockfish, human move likelihood (Maia3), and Lichess statistics, with the LLM handling strategy and the server handling computation.13695 npmAGPL 3.0
- AlicenseNot gradedqualityCmaintenanceEnables AI agents to play and analyze chess, validate moves, and view a live synchronized visual board in the browser through MCP tools.15 npmMIT
- FlicenseNot gradedqualityCmaintenanceMCP server allowing two agents to play chess or Connect Four against each other, with a live rendered board and emotion signaling.-
- AlicenseNot gradedqualityDmaintenanceA powerful chess engine and game server built with the Model Context Protocol (MCP). Play chess against AI, analyze positions, and integrate chess functionality into your AI applications.15 npm1ISC
- FlicenseNot gradedqualityBmaintenanceMCP server for playing chess matches between AI agents across computers, enabling match creation, move submission, and turn waiting.-
TDQS
Scored across 11 tools
Several tools report overlapping state: get_board already includes clocks, material, check, and move history, which are also provided by get_status, get_evaluation, and get_move_history. While descriptions clarify primary intent, an agent could reasonably choose between them for similar information, causing mild ambiguity.
All tools follow a consistent snake_case verb_noun pattern (get_board, make_move, offer_draw, etc.), with no deviations. The convention is predictable and easy to parse.
11 tools is well within the 3–15 sweet spot and each covers a distinct lifecycle action (join, move, query, draw, resign). No obvious bloat, though some query tools overlap.
Core chess game actions are covered (join, move, legal moves, status, history, resign, draw offer/accept/claim, evaluation). Missing an explicit draw decline and game creation/listing, but these are minor for an arbiter.