An MCP server that lets LLM agents autonomously play retro games by driving a real OpalEmu emulator in a Playwright-controlled browser, exposing tools for loading ROMs, controlling buttons, and capturing screenshots.
MCP server for programmatically creating and editing Aseprite sprites, enabling AI agents to draw, manage layers and frames, and iterate until the desired result is achieved.
An AI-native game engine MCP server that enables AI agents to create, modify, and run games using 53 tools for scene creation, physics, audio, 3D rendering, and AI-generated images and music.
An MCP server that enables AI agents to play Pokémon games by providing a functional interface for game interaction. It allows for seamless integration with AI clients to execute gameplay tasks and manage game states.