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jorisvddonk

defcon-mcp-server

by jorisvddonk

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    • A
      license
      Not graded
      quality
      B
      maintenance
      Enables AI agents to read and control Command: Modern Operations scenarios locally via MCP tools, supporting real-time battle assessment, task planning, and scenario editing.
      7
      MIT
    • F
      license
      A
      quality
      C
      maintenance
      Enables AI assistants such as Trae or Claude to control StarCraft 1.16.1 matches through BWAPI, providing tools to read game state, train units, build, move, attack, gather, and chat.
      9
      -
    • F
      license
      A
      quality
      B
      maintenance
      Enables an AI coach to inspect Civilization VI game state, check game connectivity, and query detailed rules for techs, civics, units, districts, and more through MCP tools.
      8
      -
    • A
      license
      B
      quality
      B
      maintenance
      Gives LLMs a genuine in-game seat in Civilization V, letting them scout, settle, negotiate, fight, and manage a civilization through tool calls with the same fog-of-war information a human player sees.
      144
      MIT
    • A
      license
      A
      quality
      B
      maintenance
      Enables LLM agents to play full games of Civilization VI by connecting to running game instances via the FireTuner debug interface, with 76 tools for units, cities, diplomacy, research, and turn management, plus narration of game state through rule-enforcing APIs without requiring vision models.
      80
      MIT
    • A
      license
      A
      quality
      D
      maintenance
      Enables Claude to access real-time Civilization VI game data for strategic analysis, diplomatic intelligence, military assessments, and more via MCP.
      21
      5
      MIT