archicad_set_mesh
Modify a terrain mesh's level, skirt depth, and holes. Works on locked layers, checks the result in 3D, and supports dry runs.
Instructions
Changes a Mesh (terrain): its level, skirt depth and holes. Works on locked layers and checks the result in 3D. Revert with archicad_undo.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| guid | Yes | The Mesh to change. | |
| holes | No | Replaces the mesh holes with these outlines (e.g. where a path goes). | |
| level | No | New reference level (height of a point with z = 0). | |
| dryRun | No | Only return what would change, without touching the model. | |
| polygon | No | Replaces the outline; z is the height of each point above the mesh level. | |
| sublines | No | Replaces the interior level lines (survey points as 2-point lines, contours...). | |
| skirtLevel | No | New skirt depth below the mesh surface. |