compose_rainstorm
Create a rainstorm ambient track featuring continuous rain, tiled wind, and lowpassed thunder rumbles. Set duration, output path, and seed for placement variation.
Instructions
Generate a rainstorm ambient .tracktionedit: continuous rain bed, tiled wind/breeze layer, occasional distant-muffled thunder rumbles (lowpass + EQ + low gain). 60 BPM (1 beat = 1 second). No music.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | No | RNG seed for thunder placement variation. | |
| out_path | Yes | ||
| length_seconds | No |