compose_rainstorm
Create a rainstorm ambient track featuring continuous rain, tiled wind, and lowpassed thunder rumbles. Set duration, output path, and seed for placement variation.
Instructions
Generate a rainstorm ambient .tracktionedit: continuous rain bed, tiled wind/breeze layer, occasional distant-muffled thunder rumbles (lowpass + EQ + low gain). 60 BPM (1 beat = 1 second). No music.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"out_path": "<out_path>"
},
"name": "compose_rainstorm"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | No | RNG seed for thunder placement variation. | |
| out_path | Yes | ||
| length_seconds | No |